10.12.2012 Views

Level Up.pdf

Level Up.pdf

Level Up.pdf

SHOW MORE
SHOW LESS

Create successful ePaper yourself

Turn your PDF publications into a flip-book with our unique Google optimized e-Paper software.

204 LEVEL 9 Everything I Learned about <strong>Level</strong> Design, I Learned from <strong>Level</strong> 9<br />

Allow moments of quiet, followed by moments of distraction, before you<br />

scare your player. Music and sound design are critical to the spooky<br />

theme; it goes hand - in - hand with encounter and puzzle design. But be<br />

careful you don ’ t tip your hand too much. You can easily give away your<br />

scares if you don ’ t choreograph things correctly. After years of making<br />

haunted houses in my garage, I find the best scare is one the player<br />

expects but doesn ’ t know where it ’ s coming from.<br />

The spooky theme is also the most adaptable theme of the video game<br />

tropes. There have been spooky adventures, platformers, RPGs, FPSs,<br />

and even puzzle games. Everything ’ s more fun when it ’ s scary!<br />

7. Pirate (ship/town/island). The spiritual brother to the spooky level is<br />

the pirate level 7 . The pirate theme is perfect for high action gameplay,<br />

melee combat and of course, lots and lots of treasure. Many pirate<br />

levels capitalize on the pirate ’ s natural form of transportation: the pirate<br />

ship. And then there are the pirate skeletons. Who doesn ’ t love these<br />

guys? Like the spooky theme, the pirate theme is treated as a “ catch<br />

all ” that can be applied to almost any genre of game to increase its<br />

sales.<br />

7 The only reason I can fathom why pirate and spooky levels are often found in the same<br />

game is the designer ’ s love for Disneyland where the “ Pirates of the Caribbean ” and<br />

“ Haunted Mansion ” attractions are found in the park ’ s “ world ” of New Orleans Square. I<br />

know that ’ s the reason why we had them in Pac - Man World .

Hooray! Your file is uploaded and ready to be published.

Saved successfully!

Ooh no, something went wrong!