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Level Up.pdf

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xviii Press Start!<br />

video games should be fun! I want to have fun! I want to become a game<br />

designer too! ” And so I did. I eventually worked my way up the ladder to<br />

become a game designer. After I became a real game designer, I learned<br />

the second very important thing:<br />

NO ONE ON YOUR TEAM WANTS TO READ YOUR DESIGN<br />

This is a horrible thing to discover, but it is something every game designer<br />

needs to hear. Here I was, a brand new game designer with brand new<br />

game designs ready to go, and no one wanted to read any of them! What<br />

was I to do? In order to solve this problem and get my colleagues to read<br />

my design documents, I started drawing them as cartoons. And guess<br />

what? It worked. They conveyed the ideas I wanted to get across to my<br />

team mates. And I ’ ve been designing games this way ever since, many of<br />

which have gone on to become top - selling titles. That is why you will find<br />

many cartoons, so you will continue reading and understand the ideas<br />

presented. If you do, then you can apply them to your own design and<br />

become a great designer, too.

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