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484 Index<br />

boss battles, 319–329<br />

bosses, 71, 318–329<br />

defi ned, 318<br />

design template, 469–470<br />

fight components, 323–324<br />

sizes of, 321–325<br />

Braid, 26, 48, 378<br />

brainstorming, 31–34, 340<br />

breaks/time out, 35, 340, 429<br />

Brütal Legend, 29, 49, 162, 195n16, 369, 414n7<br />

buffs, 302, 358<br />

bugs, 16–17, 58<br />

building upon predecessors (game ideas), 26–28<br />

Burakumin, 422n2<br />

Burgess, Gelett, 49n8<br />

Burnout Paradise, 219, 384, 386, 400, 426<br />

Bushido Blade 2, 277<br />

Bushnell, Nolan, 4<br />

butt bounce, 256<br />

button mashing, 159–161<br />

buttons, 159–164<br />

Buzz!, 10<br />

calibration tool, 191<br />

Call of Duty: Modern Warfare series, 68, 113, 173,<br />

219, 262, 269, 297, 328, 386, 409, 426<br />

cameras (Three Cs), 121–153<br />

camera angle guide, 145–146<br />

camera flipping, 132<br />

camera-in-picture route, 152<br />

camera movement guide, 146–149<br />

camera relative, 164–166<br />

camera shot guide, 141–145<br />

on character, 150<br />

Campbell, Joseph, 41<br />

Captain America and the Avengers, 381<br />

career paths (video games), 12–22<br />

Castle Crashers, 9<br />

Castlevania, 66<br />

Castle Wolfenstein, 49<br />

cat mustaches, 350<br />

Cerny, Mark, 59, 342<br />

Champions On-Line, 86, 89<br />

characters, 50–54, 83–119. See also enemies;<br />

specifi c characters<br />

communication through, 110–111<br />

customization (by players), 89–90<br />

death, 51–52, 277–279, 401<br />

metrics, 92–94, 450–451<br />

NPCs, 116–118, 457<br />

personality traits, 84<br />

“Three Cs” and, 83–119<br />

cheats, 376<br />

checkpoints, 152, 177, 232, 278, 345–346, 453,<br />

454<br />

Chekov, Anton, 150, 150n7<br />

chili recipe/analogy, 57–59, 341–342, 481–482<br />

The City of Lost Children (movie), 45<br />

Civilization, 11<br />

cliché game themes, 200–207<br />

Cliffhanger, 184<br />

clipping, 186<br />

close battles, 250<br />

collectibles, 70, 457<br />

Collins, George, 426<br />

collision (character’s collision), 94–95<br />

Colossal Cave, 4, 10<br />

combat, 243–280<br />

guarding in, 258–261<br />

moving in, 255–258<br />

music theme for, 399<br />

sound effects, 400<br />

types of, 252–253, 270–271<br />

violence and, 243–245<br />

waves and, 198–199<br />

combat arena, 238<br />

combat chain, 249<br />

combo meters, 175<br />

comedy<br />

comedic characters, 54<br />

comedy theme (story theme), 459<br />

power-up, 360<br />

comic books<br />

icons in, 182, 182n9<br />

onomatopoeic words in, 413, 413n6<br />

Command and Conquer series, 11, 49<br />

companions, 111–113, 276, 359<br />

competitive products (comps), 61, 437<br />

comps. See competitive products<br />

Computer Space, 4, 175<br />

conjugate gameplay, 382–385<br />

consequences/choices, 214<br />

construction/management games, 10<br />

context-sensitive prompt, 177–178<br />

Contra series, 9, 246, 322, 338, 358<br />

controls, 155–169. See also buttons<br />

camera and, 133–137<br />

hand placement and, 155–158<br />

third person camera and, 131–137<br />

Three Cs and, 155–169<br />

cooperative games, 382<br />

copyright/legal screens, 194<br />

coup de grace, 325<br />

cover system, 269<br />

Crackdown, 221<br />

crafting (MMOs), 387<br />

cranks, 334–335<br />

Crash Bandicoot, 28, 125, 137, 208, 226, 276, 292,<br />

342, 345<br />

crates, 340–341<br />

Crawford, Chris, 1n2<br />

Crazy Taxi, 360<br />

creative managers (publishing position), 20–21<br />

credit screens, 194–195<br />

crossing the line, 149, 165n4<br />

crotch whacking, 322

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