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Level Up.pdf

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Creating Characters<br />

or, even worse, the game ’ s manual — which no one ever reads 10 ! This is a<br />

mistake. The first act is where the player is given an opportunity to find out<br />

about and care about the character. However, I believe you need that first<br />

act to get the player to bond with the character, even if you kill that<br />

character off repeatedly (common in video games) or radically change<br />

them into a killing machine. Case in point, you don ’ t need to look any<br />

further than the movie Robocop.<br />

51<br />

In the film Robocop, the audience is introduced to police officer Alex<br />

Murphy. He ’ s an honest cop and a decent guy fighting crime in futuristic<br />

Detroit. By page 25 of the script, you actually care about the guy and feel<br />

bad when he ’ s gunned down by criminal scumbags. The second act kicks<br />

off when Murphy is rebuilt as the cyborg Robocop. Now this movie had<br />

several video game adaptations made, and in all of them, Murphy ’ s death<br />

was only shown as a cutscene. The player would start the game as<br />

Robocop and the killing of bad guys would commence immediately 11 .<br />

But in our hypothetical Robocop game, why not start with Murphy as a cop?<br />

The first level of the game would have Murphy tracking down the bad guys<br />

and end with his death. The player would have time to bond with him,<br />

making his death and resurrection have much more of an impact.<br />

10 Maybe I am exaggerating a little, but c ’ mon. When was the last time you really read a game<br />

manual? Then again, when was a game manual worth reading?<br />

11 Just so you realize that I ’ m not a complete idiot, I do know why the developers of<br />

Robocop began the player as Robocop. (1) It ’ s more appealing to play as a criminal - blasting<br />

cyborg than as a fragile human; (2) game carts in 1988 didn ’ t have the memory to store<br />

two completely different player character models, and why would you go through all of the<br />

work to create them, especially if you were only going to be the human player character for<br />

one level; and (3) the game is called Robocop , not “ Guy who gets shot and eventually<br />

becomes Robocop . ”

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