10.12.2012 Views

Level Up.pdf

Level Up.pdf

Level Up.pdf

SHOW MORE
SHOW LESS

Create successful ePaper yourself

Turn your PDF publications into a flip-book with our unique Google optimized e-Paper software.

284 LEVEL 11 They All Want You Dead<br />

attack, a huge enemy should be hit by a low, medium and high attack, and<br />

so on.<br />

Size also influences health. Larger enemies traditionally have more health<br />

(are harder to kill) than smaller ones. This might account for why many<br />

bosses are so darn big. Size will also dictate the enemy ’ s reaction to<br />

attacks. Hit a short enemy with a knockback attack and they should go<br />

flying. Hit a large enemy with the same<br />

attack, and it may not even budge.<br />

You ’ d be lucky if a gigantic enemy<br />

even notices your attack, let alone<br />

reacts to it.<br />

They say variety is the spice of life.<br />

I don ’ t know about spice, but I<br />

do know it is variety that keeps a<br />

player from getting bored. Size can<br />

influence a player ’ s emotions too.<br />

Defeating a huge enemy can make<br />

a player feel heroic while defeating a<br />

short one can make them feel like<br />

a bully.<br />

Now that you ’ ve determined size, ask yourself, what is my enemy ’ s<br />

behavior?<br />

• How does my enemy move?<br />

• What does my enemy do when in combat?<br />

• What does my enemy do when it is hurt?<br />

Answer these, and you will have the foundation to a robust enemy. The goal<br />

when designing enemy behavior is to not repeat behaviors. Even better,<br />

design your enemy ’ s behaviors to complement each other.<br />

A patroller moves back and forth or<br />

up and down in a mechanical<br />

fashion. The path of movement can<br />

be more involved than this, but its<br />

movement is always predictable.<br />

A chaser pursues a player if they are<br />

approached or some other condition<br />

is met. In many games, patrollers can<br />

turn into chasers when they see the<br />

player or the player attacks them.

Hooray! Your file is uploaded and ready to be published.

Saved successfully!

Ooh no, something went wrong!