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Level Up.pdf

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300 LEVEL 11 They All Want You Dead<br />

Telegraphing attacks is important for effective enemy combat. An enemy<br />

should have a “ tell ” animation that informs an observant player that the<br />

enemy is about to go all stabby, shooty, or clawey. Tells include:<br />

• Cocking a fist back to punch<br />

• Growls or yells before swinging weapon or charging<br />

• Part of anatomy (like twitching tail or reptilian fins) moves before<br />

attacking<br />

• Weapon ’ s laser sight has to acquire target before firing<br />

• Weapon or spell “ charges up ” before firing.<br />

Not every attack needs to do damage to the player. There are plenty of<br />

ways to give the player grief without doing them permanent harm:<br />

Block/parry: the enemy can block or parry the player ’ s attack, causing<br />

a stagger in the player ’ s combat flow. This can break combat chains,<br />

reset combo meters, and cause the player ’ s weapon to rebound or

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