10.12.2012 Views

Level Up.pdf

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T<br />

LeveI 16<br />

Cutscenes, or No One ’ s<br />

Gonna Watch ‘ Em Anyway<br />

A cutscene is an animated or live - action sequence used to advance the<br />

story, create spectacle, and provide atmosphere, dialogue, character<br />

development, and reveal clues that would otherwise be missed by the<br />

player during gameplay. The player often has no control over the game<br />

while a cutscene plays.<br />

I find cutscenes to be a double - edged sword. On one hand, they usually<br />

look fantastic, allowing your game world and characters to be shown in a<br />

way that may not be reproducible in the game engine. However cutscenes<br />

carry a stigma. There is a history of many cutscenes being too long, not<br />

necessary to the story or a downright chore to watch. Many players will skip

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