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516 PART 5 EMPLOYEE RELATIONS<br />

OTHER WEAPONS Management and labor each have other weapons to break<br />

an impasse and achieve their aims. The union, for example, may resort to a corporate<br />

campaign. A corporate campaign is an organized effort by the union that exerts<br />

pressure on the employer by pressuring the company s other unions, shareholders,<br />

corporate directors, customers, creditors, and government agencies. 67 Thus, the<br />

union might surprise individual members of the board of directors by picketing their<br />

homes, and organizing a boycott of the company s banks. 68 The head of the United<br />

Auto Workers recently said the union planned to begin a new campaign to organize<br />

hourly factory workers at foreign-owned car plants in the United States. As part of its<br />

campaign, the union began picketing the U.S. dealerships for Hyundai, Daimler,<br />

Toyota, and Nissan. 69<br />

Inside games are another union tactic. Inside games are union efforts to convince<br />

employees to impede or to disrupt production for example, by slowing the work pace,<br />

refusing to work overtime, filing mass charges with government agencies, refusing to do<br />

work without receiving detailed instructions from supervisors, and engaging in other<br />

disruptive activities such as sick-outs. 70 Inside games are basically strikes albeit<br />

strikes in which the company continues to pay the employees. In one inside game<br />

at Caterpillar s Aurora, Illinois, plant, United Auto Workers grievances rose from<br />

22 to 336. The effect was to tie up workers and management in unproductive endeavors<br />

on company time. 71<br />

Improving Productivity through HRIS<br />

Unions Go High-Tech<br />

E-mail and the Internet means unions can send mass e-mail announcements<br />

to collective-bargaining unit members and use e-mail to reach supporters and<br />

government officials for their corporate campaigns. For example, the group trying<br />

to organize Starbucks workers (the Starbucks Workers Union) set up their<br />

own Web site (www. starbucksunion.org). It includes notes like Starbucks managers<br />

monitored Internet chat rooms and eavesdropped on party conversations in a covert<br />

campaign to identify employees agitating for union representation at the<br />

coffee chain, internal emails reveal. 72<br />

For their part, employers can try to break an impasse with lockouts. A lockout is<br />

a refusal by the employer to provide opportunities to work. It (sometimes literally)<br />

locks out employees and prohibits them from doing their jobs (and being paid). In<br />

2011, the National Football League (NFL) locked out football players when the two<br />

sides couldn t agree on a new contract. 73 The NLRB views lockouts as an unfair labor<br />

practice only when the employer acts for a prohibited purpose. It is not a prohibited<br />

purpose to try to bring about a settlement on terms favorable to the employer. Lockouts<br />

are not widely used today; employers are usually reluctant to cease operations<br />

when employees are willing to continue working.<br />

Both employers and unions can seek a court injunction if they believe the other<br />

side is taking actions that could cause irreparable harm to the other party. An<br />

injunction is a court order compelling a party or parties either to resume or to desist<br />

from a certain action. 74<br />

The Contract Agreement<br />

The actual contract agreement may be a 20- or 30-page document; it may be even<br />

longer. It may contain just general declarations of policy, or detailed rules and<br />

procedures. The tendency today is toward the longer, more detailed contract. This is<br />

largely a result of the increased number of items the agreements have been covering.<br />

The main sections of a typical contract cover subjects such as these: (1) management<br />

rights; (2) union security and automatic payroll dues deduction; (3) grievance procedures;<br />

(4) arbitration of grievances; (5) disciplinary procedures; (6) compensation rates;<br />

(7) hours of work and overtime; (8) benefits: vacations, holidays, insurance, pensions;<br />

(9) health and safety provisions; (10) employee security seniority provisions; and<br />

(11) contract expiration date.

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