Hazard anticipation of young novice drivers - SWOV
Hazard anticipation of young novice drivers - SWOV
Hazard anticipation of young novice drivers - SWOV
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overview <strong>of</strong> their studies: McKenna & Crick, 1997). They found that older,<br />
more experienced <strong>drivers</strong> had shorter response latencies and had more<br />
correct button presses than <strong>young</strong> <strong>novice</strong> <strong>drivers</strong>. Their method was in fact a<br />
simplification <strong>of</strong> the method used by Pelz & Krupat (1974) and by Watts &<br />
Quimby (1979). In these early studies, participants were not requested to<br />
press a button, but to move a lever. The riskier the situation got according to<br />
the participant, the more the lever had to be moved in a particular direction.<br />
The button press task has been replicated many times. Most researchers<br />
found, just as McKenna & Crick, that <strong>novice</strong> <strong>drivers</strong> had lower scores than<br />
experienced driver (e.g. McKenna, Horswill, & Alexander, 2006; Sexton,<br />
2000; Wallis & Horswill, 2007), but other researchers could not find a<br />
difference between <strong>novice</strong> <strong>drivers</strong> and experienced <strong>drivers</strong> (Chapman &<br />
Underwood, 1998; Underwood, 2000). Sagberg and Bjørnskau (2006) when<br />
using this type <strong>of</strong> task, also found no overall difference in scores between<br />
<strong>young</strong> <strong>novice</strong> <strong>drivers</strong> and older, more experienced rivers. However in three<br />
situations with more complicated latent hazards in their videos, Sagberg &<br />
Bjørnskau (2006) found that older, more experienced <strong>drivers</strong> responded<br />
significantly faster after the first signs <strong>of</strong> a hazard had appeared on the<br />
screen than <strong>young</strong> <strong>novice</strong> <strong>drivers</strong>. In a more advanced version <strong>of</strong> this type <strong>of</strong><br />
testing, participants do not press a button, but point and click at the location<br />
<strong>of</strong> the developing hazard on the screen with their mouse (Smith et al., 2009)<br />
or press with one <strong>of</strong> their fingers on a touch screen (Wetton et al., 2010). The<br />
advantage <strong>of</strong> this method is that it reduces ambiguity about why participants<br />
press the button. When participants only have to press a button, it remains<br />
unknown why they have pressed. It could be that they have detected the<br />
developing overt hazard, but it could also be because <strong>of</strong> something else. The<br />
particular location on the screen they have clicked provides information<br />
about why they have clicked. Smith et al. (2009) found that the response<br />
latencies <strong>of</strong> older, more experienced <strong>drivers</strong> were significantly shorter than<br />
the response latencies <strong>of</strong> <strong>young</strong> <strong>novice</strong> <strong>drivers</strong> and that this difference was<br />
more pronounced when both groups were sleepy. With the use <strong>of</strong> a touch<br />
screen, Wetton et al. (2010) also found that the response latencies <strong>of</strong> older,<br />
more experienced <strong>drivers</strong> were significantly shorter than the response<br />
latencies <strong>of</strong> <strong>young</strong> <strong>novice</strong> <strong>drivers</strong>.<br />
Instead <strong>of</strong> a button press or pointing, it is also possible to stop a video at<br />
moments the first signs <strong>of</strong> a developing overt latent hazard become visible.<br />
The participant then is asked what could happen next. Jackson, Chapman, &<br />
Crundall (2009) using this method, found that older, more experienced<br />
<strong>drivers</strong> were significantly better in predicting what could happen next than<br />
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