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135 What’s That or How Many?<br />

single example, I may mention Ivan Sutherland’s SKETCHPAD program, which allows geometric<br />

shapes to be represented and conditions to be placed on these shapes in terms of constraints, to<br />

which they then conform.<br />

Yes, design is drawing objects and their arrangements! And Simon knows the kind of<br />

structure that works best in drawing and elsewhere—hierarchies make the difference.<br />

They’re inherent in memorable experience and the reason it’s comprehensible. Seeing<br />

things and their parts is impossible in any other way.<br />

If there are important [things] in the world that are complex without being hierarchic, they may<br />

to a considerable extent escape our observation and our understanding. Analysis of their behavior<br />

would involve such detailed knowledge and calculation of the interactions of their elementary<br />

parts that it would be beyond our capacities of memory and computation.<br />

How comprehensible are stars and superstars when I calculate with them? Aren’t they<br />

important? Or do they escape observation and understanding, and exceed our capacity<br />

of memory? The structure of the five-pointed star<br />

isn’t close to being hierarchic when it’s divided into elementary parts (lowest-level<br />

constituents) compatible with the shape<br />

and its reflection. These parts combine to form triangles and chevrons in a pair of<br />

interacting ways

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