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165 Back to Basics—Elements and Embedding<br />

geometry—points are congruent and lines are similar, but planes and solids need be<br />

neither. It’s easy to divide a hexagonal plane<br />

in three different ways<br />

But the bow tie (quadrilateral?)<br />

isn’t a basic element. No matter what divisions I try to make, there are going to be triangles<br />

that aren’t connected in the right way—they don’t share an edge, or begin and<br />

end a sequence of triangles in which successive ones do.<br />

The way I construct lines, planes, and solids from segments, triangles, and tetrahedrons<br />

implies that they have finite, nonzero content, that is to say, extension<br />

measured by length, area, or volume. Yet reciprocal relationships aren’t so easy. In<br />

particular, finite content needn’t imply finite boundaries. Lines are no problem—each<br />

is bounded by a pair of distinct points—but what about planes and solids? Does finite<br />

content guarantee a finite number of basic elements in every boundary, or that the<br />

total content of the basic elements in every boundary is finite? The answer is no both<br />

times, and it’s worth seeing why to emphasize that shapes are finite through and<br />

through.<br />

Begin with the four lines<br />

in the boundary of a square

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