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385 Latin and Greek, and Mathematics<br />

variation, etc. I can even use weights to get colors or other properties that interact as I<br />

draw, perhaps as in the example on pages 290–291, or in my design with Hilbert’s<br />

curve and in the similar ones in figure 1. The conclusion is evident—once I can copy,<br />

I can calculate. (In fact this follows the letter of the law when triangles are copied in<br />

rules for Turing machines.) And once I can calculate, there’s drawing and design, and<br />

the many delightful things that shapes and rules imply.<br />

Smith really got it right—copying works, even if shapes, schemas, and rules may<br />

be a little more than he had in mind. It makes sense to go on from what others say and<br />

do. But perhaps there’s more to this than blind luck and empty coincidence—there’s<br />

also Smith’s marvelous idea that drawing can be taught like language and mathematics<br />

in the classroom with worked examples and explicit instruction. And it’s no surprise<br />

that this goes for what I’ve been showing for shapes, schemas, and rules. Does this<br />

mean I’ve changed my mind? I’ve spent a good portion of this book arguing that<br />

drawing isn’t language. What can I possibly teach without vocabulary and syntax?<br />

Something is wrong. Well maybe not, vocabulary and syntax aren’t at stake. Teaching<br />

drawing like language doesn’t prove that<br />

drawing is language<br />

It’s still a metaphor, although many accept it today as a heuristic or assume there’s<br />

equivalence. And that’s where the problem lies—not with teaching but with heuristics<br />

and equivalence. Certainly, all of the schemas I’ve described are things to teach in<br />

the classroom and to explain at the blackboard. There’s a lot of copying to do to write<br />

schemas down and to try them out in exercises. And there’s also showing why drawing<br />

isn’t a language, how mathematics describes shapes and rules, and how shapes and<br />

words are connected when I calculate—it’s Latin and Greek, and mathematics in another<br />

way. Many useful lessons are worth teaching in the classroom—there’s everything<br />

in this book—before the vital transition into the studio to experiment freely<br />

with schemas. The opportunities for creativity and originality seem to be unlimited<br />

once you’ve learned to copy.<br />

Of course, the idea of open-ended experiment in art and design is key in American<br />

art education after Smith—in particular, with Denman Ross at Harvard and Arthur<br />

Dow at Columbia University. Mine Ozkar traces the history of this—learning to draw<br />

wasn’t rote copying, that is to say, blankly following instructions and blindly doing<br />

what you’re told in the normal way you’re trained to calculate. There was seeing, too.<br />

For a great while we have been teaching art through imitation—of nature and the ‘‘historic<br />

styles’’—leaving structure to take care of itself . . . so much modern painting is but picture-writing;<br />

only story-telling, not art; and so much architecture and decoration only dead copies of conventional<br />

motives.<br />

For Ross and Dow, ‘‘picture-writing’’—what a felicitous compound given what I’ve<br />

been saying about drawing and why it isn’t language with letters and words—wasn’t<br />

near enough for art. And ‘‘dead copies’’ of familiar devices—correct spelling—didn’t<br />

work in design. Never mind that words are easy to mix up—imitation and copying

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