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79 What Makes Calculating Visual?<br />

when I look at embedding for lines. My new rule in whatever form finds twenty-eight<br />

different triangles in the shape<br />

including the sixteen from Evans’s example. But there are forty-eight other triangles in<br />

the shape in five different constellations<br />

These are readily defined in additional rules. (Of course, it’s easy to define all triangles<br />

using a single rule in the way Evans does, or as effortlessly, using a schema for rules in<br />

my way. This is also something I’ll come back to again.) I can’t find any other triangles.<br />

My grammar is seeing what I do.<br />

Now what happens when I erase points or look for Y’s? In the first case, my rule<br />

is just like it was before, but for points<br />

Point fi<br />

Or equivalently, the erasing rule<br />

When I apply the rule to erase the vertices of Evans’s small triangles, the shape disappears<br />

the way it should. And if I do the same for medium triangles and for large<br />

ones, then I get the shapes<br />

Everything looks fine, even if the cross appears in alternative ways. In fact, this may be<br />

a boon. I can decide whether I’ve erased the vertices of medium triangles or large ones<br />

simply by looking at the result. There’s nothing to see that I can’t understand. Points<br />

aren’t like lines. They don’t fill in for the loss of others because they don’t combine to<br />

make other points and don’t contain them. The grammar I’ve got for points is doing<br />

far better than Evans’s grammar for lines. Perhaps visual calculating is really a possibility<br />

after all.

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