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164 II Seeing How It Works<br />

Back to Basics—Elements and Embedding<br />

At the very least, shapes are made up of basic elements of a single kind—either points,<br />

lines, planes, or solids. Here are some examples of the first three<br />

and these are drawings—just shapes containing lines and planes—of solids<br />

Basic elements are readily described with the linear relationships of coordinate geometry.<br />

It’s easy to extend this repertoire to include other curves and exotic surfaces,<br />

especially when these are also described analytically—for example, when lines are represented<br />

as conics to include segments of circles, ellipses, parabolas, and hyperbolas.<br />

But my results are pretty much the same whether or not I allow further kinds of basic<br />

elements. I’ll stick with the ones that show what I need to. A little later, I’ll say why<br />

straight lines alone are more than enough to see how shapes work—both as mathematics<br />

and as the stuff of design. It has nothing to do with approximation—using a<br />

lot of tiny segments to make curves. The real leap is to get over points and what they<br />

imply for shapes and rules.<br />

Some of the key properties of basic elements are summarized in table 3. Points<br />

are undivided units. They’re simple and yield nothing to analysis. But in contrast,<br />

I can cut lines, planes, and solids into discrete pieces—line segments, triangles, and<br />

tetrahedrons—so that any two of these pieces are connected in a finite sequence in<br />

which successive ones have a common boundary element—a point, a line (edge),<br />

or a plane (face). The construction is always possible. Still, it seems worth doing<br />

only for planes and solids that aren’t triangles or tetrahedrons themselves. This is just<br />

Table 3<br />

Properties of Basic Elements<br />

Basic element Dimension Boundary Content Embedding<br />

point 0 none none identity<br />

line 1 two points length partial order<br />

plane 2 three or more lines area partial order<br />

solid 3 four or more planes volume partial order

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