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15 Answer Number Two—Three More Ways to Look at It That Tell a Story<br />

that I’ve already invoked a few times. It gives a pretty good idea of what I hope to accomplish.<br />

The formula translates easily into a rule of the form<br />

see x fi do y<br />

where the variables x and y can have all sorts of things as values. But for most of my<br />

purposes, it’s enough for x and y to be shapes. For example, the rule<br />

that rotates a triangle turns the shape<br />

into the shape<br />

in a single step with two stages. I see the triangle<br />

and trace it out. It’s part of the shape<br />

because its sides are embedded in the lines of the shape. And then I erase the triangle<br />

and draw another one<br />

I’m going to be saying a lot about how to use rules like this automatically, so that seeing<br />

parts and replacing them by erasing lines and drawing more go together in a mechanical<br />

process in which the details are all worked out. And I’m going to show that<br />

being mechanical in this way and being creative aren’t opposed when you calculate<br />

with shapes. It’s mostly a question of getting embedding right, so that you’re reasoning<br />

with your eyes. My rules let you see. But first, I need to say a little more about rules as

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