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171 Back to Basics—Elements and Embedding<br />

Basic elements that aren’t points—either lines, planes, or solids—have boundaries.<br />

The boundary of any such basic element contains a finite number of basic elements,<br />

all of dimension one less than the original basic element itself. The boundary<br />

of every line<br />

is just two points<br />

while the boundary of a plane<br />

contains three or more lines<br />

More precisely, I should say maximal lines. Otherwise, there’s nothing definite to<br />

count. Maximal elements are used to define shapes uniquely. And in fact, the boundary<br />

of any basic element that has a boundary is a shape. But before I deal with the<br />

details of this, let’s try touching.<br />

Points touch whenever they’re identical. And basic elements of the same kind—<br />

two lines, planes, or solids—touch if there are basic elements embedded in each<br />

with boundary elements that touch. This is evident for basic elements that overlap.<br />

Any shared element has a boundary element that does the trick. For a pair of lines, I<br />

have<br />

and for two squares<br />

But the recursion is more general than this. It’s clear in a few easy examples. When<br />

lines touch

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