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Werewolf: The Forsaken - Blank It

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<strong>It</strong> had happened again, and this time he couldn’t go back.<br />

Not after what he’d let himself do. He’d thought he could control<br />

it, but the feelings, the urges, were just too strong to resist.<br />

<strong>The</strong> only thing left to do now was run and try to figure out<br />

what brought this curse upon him. <strong>The</strong> others, the ones he’d<br />

done his best to get away from, called him Thihirtha Numea,<br />

or a Ghost Wolf, but he didn’t get that. All he knew was that<br />

he was a man with the worst problem in the world.<br />

<strong>The</strong> Ghost Wolves are not a tribe. Rather, “Ghost<br />

Wolf” is a label given to any werewolf who spurns the<br />

Tribes of Luna and the Pure Tribes both, and refuses to<br />

join any of them. This happens in any number of ways.<br />

Some few Ghost Wolves were once members of a tribe<br />

who left because of a fundamental clash at the very heart<br />

of the group’s philosophy.<br />

Such<br />

a misgiving<br />

is not one<br />

that a werewolf<br />

enters a<br />

tribe with<br />

(since he<br />

wouldn’t<br />

join in the<br />

first place<br />

if that<br />

were the<br />

case), but<br />

sometimes<br />

cataclysmic<br />

stress or violent<br />

falling out can<br />

break down a werewolf’s convictions. Others leave tribes<br />

due to sheer shellshock. That feeling comes from the<br />

relentless violence a werewolf inevitably sees, or from the<br />

pervasive numbness that comes from knowing that an<br />

ancient sin will not be wiped away in a lifetime, regardless<br />

of how righteous that life is. Unable to continue, they<br />

simply drop out of all werewolf societies and subsist in the<br />

wilderness or city.<br />

Most Ghost Wolves were never members of tribes.<br />

Desperate to cling to their human nature, some do their<br />

best to remain outside the tribal structure. <strong>The</strong>y eventually<br />

come to grips (to an extent) with what they are, but<br />

they don’t relish being reminded of it by the constant<br />

presence of others afflicted the same way. <strong>The</strong>se Ghost<br />

Wolves don’t usually seek out redemption or even self-destructive<br />

“adventure,” but instead try to live out a normal<br />

life, seeking simple sanctuary and peace. <strong>The</strong>y never find<br />

it. Try though they might to deny it, Ghost Wolves are<br />

THIHIRTHA NUMEA<br />

still werewolves. No matter how they ignore the truth,<br />

something forces them to confront it.<br />

Some Ghost Wolves aren’t quite so overcome by the<br />

weight of it all, though. <strong>The</strong>y find a weary sort of equilibrium<br />

in their dual nature and mark out what small,<br />

insignificant territory they feel they can safely manage on<br />

their own. Ghost Wolves of this sort don’t mind working<br />

with or otherwise spending time with werewolves of the<br />

Tribes of Luna. But in the long run, their goals are neither<br />

so divinely inspired nor so broad in scope. <strong>The</strong>y’d just<br />

as soon spend their time and effort getting comfortable<br />

control over themselves and attending to their personal<br />

business, thank you very much.<br />

Appearance: Young, reluctant<br />

Ghost Wolves<br />

tend to dress and<br />

act much like<br />

they did<br />

before<br />

their First<br />

Change,<br />

in an<br />

attempt to<br />

will their<br />

lives back<br />

toward normalcy.<br />

<strong>The</strong>ir<br />

discomfort<br />

and desperation<br />

builds into a palpable<br />

awkwardness that repels<br />

the very souls with whom they<br />

try to fit in. As a result, they quickly develop a somewhat<br />

shabbier, more harried look further toward the fringes of<br />

society to which they are driven.<br />

Older, more experienced Ghost Wolves who’ve<br />

reached an uneasy détente with what they’ve become lose<br />

the look of desperation but retain a vestige of awkwardness.<br />

<strong>The</strong>y tend not to look people in the eye or take<br />

meticulous care of how they look. <strong>The</strong> clothes they wear<br />

are old, tough leather, wool and denim — ones made<br />

to withstand a lot of punishment and last a long while<br />

between replacements. <strong>The</strong>ir Gauru and lupine forms tend<br />

to take on a hungry and weather-beaten look, with matted<br />

and dirty fur that bespeaks long, hard travels.<br />

Totem: Thihirtha Numea have no totem patron.<br />

Background: Ghost Wolves come from as wide a variety<br />

of different backgrounds as do werewolves of all the<br />

tribes put together. Nothing specific in the way a werewolf<br />

Ghost Wolves<br />

99

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