Werewolf: The Forsaken - Blank It
Werewolf: The Forsaken - Blank It
Werewolf: The Forsaken - Blank It
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280<br />
Appendix I: <strong>The</strong> Spirit World<br />
EXAMPLES<br />
Choirs Descants<br />
Animals Mice, Dogs, Horses<br />
Fish Salmon, Mako, Stickleback<br />
Birds Falcons, Wrens, Seagulls<br />
Trees Oaks, Pines, Silver Birches<br />
Plants Roses, Ivy, Heather<br />
Fungi Molds, Toadstools, Yeasts<br />
Insects Flies, Ants, Cockroaches<br />
ARTIFICIAL SPIRIT S<br />
If the pack has an urban territory, it’s likely to spend<br />
much of its time dealing with artificial spirits, the reflections<br />
of the creations of man. Opinion among <strong>It</strong>haeur is<br />
divided over whether such spirits are brand new, created<br />
with the object, or the amalgamation of the spirits of the<br />
ingredients. In truth, though, they’re accepted as a spirit<br />
court in their own right, and they engage in the same<br />
political games as the other choirs.<br />
EXAMPLES<br />
Choirs Descants<br />
Vehicles Cars, Bicycles, Trains, Boats<br />
Structures Houses, Offices, Walls, Garages, Sheds<br />
Tools Knives, Blenders, Shovels, Drills, Hammers<br />
Weapons Pistols, Knives, Swords, Clubs, Rifles, Missiles<br />
Information Books, Records, CDs, Computers, Radios,<br />
Televisions<br />
Objects Lanterns, Windows, Statues, Clothes, Toys<br />
ELEMENTALS<br />
Elementals hold themselves aloof from the struggles<br />
of lesser, newer spirits. <strong>The</strong> spirits of the air, the water, fire<br />
and the earth hold themselves to be the oldest choir of<br />
spirits, formed in the earliest days and the body on which<br />
all other choirs are nothing but parasites and transitory<br />
beings. Some <strong>It</strong>haeur claim that the very oldest and most<br />
powerful of these spirits remember a time before humanity,<br />
before the world was as it is now. Such spirits are dismissive<br />
of visitors, claiming, “You will all be gone when the<br />
world wakes once more.”<br />
EXAMPLES<br />
Choirs Descants<br />
Air Wind, Pressure, Oxygen, Cold<br />
Fire Sparks, Flames, Conflagrations, Explosions<br />
Earth Basalt, Granite, Limestone, Lava<br />
Water Rain, Lakes, Rivers, Clouds<br />
LUNES<br />
<strong>The</strong> servants of Mother Luna are among the <strong>Forsaken</strong>’s<br />
greatest allies, yet they’re also some of the least knowable.<br />
For one thing, the five principal choirs constantly<br />
change status based on the face that their mother is showing<br />
the world. When her face is full and her light fills the<br />
spirit world, they’re at their most aggressive, demanding<br />
and dangerous. When she hides her face, they’re sneaky<br />
and subtle. Legends tell that this is the true form of the<br />
gift of auspices she gave to her prodigal werewolf children,<br />
one they’re only partially able to use in the form of<br />
auspices. Perhaps this is for the best. If the <strong>Forsaken</strong> were<br />
as tied to her cycles as their Lune cousins, their territories<br />
would be truly frightening places to live. <strong>The</strong> Lune choirs<br />
are well known to the Tribes of the Moon. <strong>The</strong> descants,<br />
should there be any, remain a mystery.<br />
EXAMPLES<br />
Choirs: Glimmerings (lesser Lunes, who act as her<br />
representative to other spirit courts, and to the Uratha),<br />
Secrets (lesser Lunes who gather information, and hear everything<br />
that is whispered under the moon), Ralunim (the<br />
Full Moon Choir), Cahalunim (the Gibbous Moon Choir),<br />
Elunim (the Half Moon Choir), <strong>It</strong>halunim (the Crescent<br />
Moon Choir), Irralunim (the New Moon Choir).<br />
HELIONS<br />
<strong>The</strong> servants of Helios aren’t often seen in the skies of<br />
the Shadow Realm. Those not familiar with Helions often<br />
mistake them for fire-spirits, though unusually powerful<br />
ones. <strong>It</strong> could be that that mistake isn’t as far from the<br />
truth as it seems. Great Helios’ brood might be spirits of<br />
fire, but ones born in the nuclear inferno of the sun, rather<br />
than in the lesser fires of the Earth.<br />
Whatever, their origins, the spirits of Helios are rarely<br />
friendly to the Uratha. <strong>It</strong>’s said that the incandescent Celestine<br />
of the sun has never forgiven them for the murder<br />
of his sister’s lover, and that is why his spirits regard werewolves<br />
with disdain. Father Wolf is rumored to have left<br />
some of his greatest Gifts in the care of Helios, and they’ll<br />
remain forever outside the grip of the werewolves unless<br />
the Uratha can redeem themselves in his unforgiving eyes.<br />
Like the Lunes, it’s almost impossible to understand<br />
Helions well enough to identify their descants. A few of<br />
Helios’ choirs are known, however.<br />
EXAMPLES<br />
Choirs: Warmlings (spirits of heat and nurturing),<br />
Firelings (very similar to fire spirits), Searings (aggressive<br />
shafts of sunlight, often found in conflict with conceptual<br />
spirits of darkness and night), Illuminators (spirits that appear<br />
to clarify vision and dispel darkness from areas; very<br />
hostile to banes)<br />
CONCEPT UAL SPIRIT S<br />
<strong>The</strong> conceptual spirits are some of the most dangerous<br />
and difficult spirits werewolves encounter. <strong>The</strong>y’re<br />
born not from a particular thing within the material<br />
world, but from a reaction or an act, something that has<br />
no physical presence, but which is very real to those who<br />
experience it, like love, pain, joy and fear. Most of these<br />
spirits are very short-lived, existing for as long as the<br />
concept is held in the mind of its originator, and then<br />
gone. Humans, however, have a way of holding onto such