13.12.2012 Views

Werewolf: The Forsaken - Blank It

Werewolf: The Forsaken - Blank It

Werewolf: The Forsaken - Blank It

SHOW MORE
SHOW LESS

Create successful ePaper yourself

Turn your PDF publications into a flip-book with our unique Google optimized e-Paper software.

310<br />

Appendix II: <strong>The</strong> Rockies<br />

Via traded favors with the Echoes of Thunder pack,<br />

Black Moon Extreme owns a small industrial warehouse,<br />

which it uses as a base of operations and home. <strong>The</strong> werewolves<br />

who live there have chosen nicknames that they<br />

think make them sound cool or frightening (though their<br />

elders and neighbors aren’t frightened or impressed). <strong>The</strong>ir<br />

alpha is a Rahu named Moriarty, and the rest include<br />

Buzz (an <strong>It</strong>haeur), Firewalker (an Elodoth), Gibson (an<br />

Irraka) and Solo (a shallow Cahalith). <strong>The</strong> totem spirit of<br />

this odd, immature group is Feasting Shark.<br />

MORIART Y<br />

Auspice: Rahu<br />

Tribe: Storm Lords<br />

Mental Attributes: Intelligence 3, Wits 2, Resolve 3<br />

Physical Attributes: Strength 2 (3/5/4/2), Dexterity 3<br />

(3/4/5/5), Stamina 3 (4/5/5/4)<br />

Social Attributes: Presence 3, Manipulation 2 (1/2/0/2),<br />

Composure 2<br />

Mental Skills: Academics 1, Investigation 2, Medicine 1,<br />

Occult (Vampires) 2, Politics (Uratha) 1<br />

Physical Skills: Athletics 2, Brawl (Gauru) 3, Firearms<br />

(Shotgun) 3, Larceny 1, Stealth 2, Survival 1, Weaponry<br />

(Klaive) 3<br />

Social Skills: Intimidation 2, Streetwise 2<br />

Merits: Contacts (Denver Underworld) 1, Fetish 2, Language<br />

(First Tongue) 1, Resources 3, Totem 2<br />

Primal Urge: 2<br />

Willpower: 5<br />

Harmony: 5<br />

Max Essence/Per Turn: 11/1<br />

Virtue: Justice<br />

Vice: Pride<br />

Health: 8 (10/12/11/8)<br />

Initiative: 5 (5/6/7/7)<br />

Defense: 2 (all forms)<br />

Speed: 10 (11/14/17/15)<br />

Renown: Glory 1, Honor 1, Purity 2<br />

Gifts: (1) Clarity, Warning Growl, Partial Change, <strong>The</strong><br />

Right Words; (2) Attunement, Luna’s Dictum<br />

Rituals: 1; Rites: (1) Banish Human, Opening the Caern,<br />

Rite of Dedication, Shared Scent<br />

Moriarty uses no other name in human or Uratha society.<br />

He likes the sound of it, as well as the air of menace<br />

he feels it implies. Now approaching only 17, Moriarty<br />

sees himself as a dark hero out of the movies and his pack<br />

as a band of outcast misfits who get results. <strong>The</strong> monsters<br />

they fight are as real to him as video game characters, and<br />

that includes bystanders caught in the crossfire. If the<br />

other packs don’t approve of his actions (and they don’t),<br />

that just confirms that they’re too old-school, and they<br />

need to see how a 21st-century werewolf does things.<br />

Moriarty dresses in black leathers, with expensive<br />

sunglasses. He likes motorcycles, though he’s not a good<br />

enough driver to handle one as well as he’d like.

Hooray! Your file is uploaded and ready to be published.

Saved successfully!

Ooh no, something went wrong!