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Werewolf: The Forsaken - Blank It

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262<br />

Appendix I: <strong>The</strong> Spirit World<br />

away from the comings and goings of humanity.<br />

<strong>It</strong>’s in remote places that they can flourish<br />

without being targeted by Azlu, Beshilu, mages<br />

or even humans who don’t understand or like the<br />

influences they can barely sense.<br />

Werewolves can automatically sense when<br />

they’re in a locus’ area of effect. <strong>The</strong>y can tell<br />

by the prickling of their hackles that the spirit<br />

world is nearer where they stand. If a werewolf<br />

wishes to determine the precise location of a<br />

locus, his player makes a Wits + Investigation<br />

+ Primal Urge roll as a standard action to<br />

determine the general direction of the locus<br />

itself. Success gives him the general direction to<br />

the locus. An exceptional success, if he’s within<br />

line of sight, will allow him to recognize the<br />

locus’s material form. Irraka receive two bonus<br />

dice to this roll (see p. 83).<br />

BENEFIT S OF A SPIRIT LOCUS<br />

A number of characteristics make loci particularly attractive<br />

to spirits, which often end up reinforcing the loci<br />

and making them stronger:<br />

• Spirits can conceal themselves within a locus and<br />

the surrounding area of influence. Generally, spirits are<br />

as visible in the Shadow as people are in the street. <strong>The</strong><br />

resonance that the locus creates between the spiritual<br />

reflection of a place and a spirit of a similar type allows the<br />

spirit to merge with the area around the locus, becoming<br />

part of the place. This makes them much, much harder<br />

to fight or destroy. A spirit who goes dormant within a<br />

locus cannot take any action without revealing itself, but<br />

it cannot be perceived by anything short of a supernatural<br />

ability even to observers standing in the spirit world.<br />

• Werewolves and other beings capable of entering<br />

the spirit world can usually cross the Gauntlet only within<br />

a locus’ area of influence.<br />

• Spirits seeking to flee across the Gauntlet can<br />

do so much more easily at an appropriate locus. <strong>The</strong><br />

spiritual resonance spilling out of the locus attunes the<br />

Gauntlet to that spiritual energy, making it more permeable<br />

to spirits whose nature matches the resonance.<br />

A spirit can also make use of a locus if it’s altered its<br />

resonance through consuming appropriate Essence. All<br />

attempts by spirits to cross at an appropriate locus gain<br />

+2 to the appropriate roll.<br />

• Spirits may use their Numina across the Gauntlet at<br />

a locus of the appropriate resonance, without needing the<br />

Reaching Numen.<br />

• Spirits re-form or regenerate more quickly at a locus.<br />

Standard healing or regeneration rates double for spirits in<br />

a locus as long as their resonances are generally compatible.<br />

For instance, a spirit of sleep would be unable to benefit<br />

from a locus with a powerful electrical resonance.<br />

• A locus generates a number of points of Essence<br />

equal to its level x 3 per day, all with resonance that<br />

matches that of the locus. This Essence is available only<br />

from the spirit world side of the locus. <strong>The</strong> Hisil around a<br />

powerful locus is often mobbed by local spirits vying for a<br />

drink, which can make things very dangerous if the spirits<br />

are particularly aggressive and unwilling to share. In addition,<br />

other supernatural beings, even those as seemingly<br />

spirit-blind as vampires, have been known to attempt to<br />

control a potent locus for obscure reasons. <strong>It</strong>’s unclear<br />

whether they stand to benefit from the Essence, from the<br />

overall effect of resonance, or from some even more subtle<br />

effect, but now and again they come into contention over<br />

loci all the same.<br />

FORGING A LOCUS<br />

Creating a spirit locus takes 150 points of appropriately<br />

resonant Essence per dot of the locus required. <strong>The</strong><br />

Essence must be allowed to pool in the area of the locus<br />

for at least a week without being consumed by spirits,<br />

werewolves or any other creature. During that period, the<br />

Essence gradually settles into a single object within the<br />

immediate area, which becomes a locus when a critical<br />

mass of Essence builds within it. After one week, all the<br />

listed benefits come into effect, and the locus starts to<br />

generate its own Essence. Loci can be strengthened by<br />

repeating this process, or by preventing any spirit from<br />

consuming the natural Essence produced by the locus.<br />

Once 150 points have accumulated and settled, the locus<br />

increases by one dot.<br />

Loci arise naturally when events happen in the<br />

physical world that create vast quantities of Essence over<br />

time, without attracting too many spirits to the site. Secret<br />

events, such as clandestine murders, hidden celebrations<br />

and lone suffering, are more likely to create loci than are<br />

stimuli like wars, pop concerts and overcrowded hospitals,<br />

which are well-known sources of Essence, fully plundered<br />

by spirits.<br />

DESTROYING A LOCUS<br />

<strong>The</strong> simplest path to destroying a locus is simply to<br />

find and destroy the physical object — grind the statue to<br />

dust, demolish the asylum, smash the rock spar. However,<br />

despite being a stationary object, a locus is not without<br />

its defenses. <strong>The</strong>ir whole environment is fighting to keep<br />

things as they are. That statue, for example, has had the<br />

chance to fundamentally warp the Shadow around it. <strong>The</strong><br />

city square takes on a mourning resonance, depressing the<br />

spirits of people who walk past and allowing a grief-spirit<br />

to hide within the landscape. Soon after the statue is<br />

destroyed, people passing through the square start to feel<br />

sad about its destruction, and then utterly miserable. If the<br />

statue is rebuilt, it can again become a locus of its original<br />

resonance, if somewhat tainted by a memory of loss. But if<br />

it’s mourned but never replaced, the space could become a<br />

locus of entirely different form.

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