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Werewolf: The Forsaken - Blank It

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St raighten (•)<br />

This Gift delivers what it promises, straightening out<br />

kinks, warps, folds or natural imperfections in a physical<br />

object. <strong>It</strong> could straighten a crooked walking staff into<br />

a long pole, uncoil a spring into a stiff wire, smooth out<br />

a crumpled piece of sheet metal, make a pitted chunk of<br />

concrete as smooth as a river stone, or flatten a bent and<br />

crooked blade to its original shape. Even a cast-off stick<br />

one finds on the ground could be shaped into a perfectly<br />

straight arrow shaft.<br />

This Gift does not, however, repair damage caused by<br />

rust, decay, breakage or the removal of part of an object. If<br />

one were to punch a hole in a metal door, this Gift would<br />

straighten the surface back to its original shape, but the<br />

seams of the break would not magically reseal themselves.<br />

Nor does the Gift reinforce the strength of an object.<br />

This Gift affects up to one square yard of material<br />

per turn. A werewolf could use it to completely repair the<br />

badly dented hood of a car in one turn, for example, but<br />

it takes multiple turns (and multiple points of Essence) to<br />

repair the car’s entire chassis. A werewolf cannot use this<br />

Gift on an item on which Ruin has been used successfully.<br />

Used on an object that has suffered Structure damage<br />

(see World of Darkness Rulebook, p. 135), this Gift<br />

might restore up to half the points suffered (rounded up).<br />

For example, a car that has lost eight of its 12 Structure<br />

in a wreck can be the focus of this Gift and regain four<br />

Structure points, leaving four non-repaired. <strong>The</strong> Storyteller<br />

decides how applicable such repair is to the object in<br />

question, and decides how many applications of the Gift<br />

are required to accomplish the repairs. Straighten can be<br />

used on an object only once for the current damage that it<br />

suffers. Any remainder must be repaired by conventional<br />

means (see the Crafts Skill in the World of Darkness<br />

Rulebook, p. 57).<br />

Alternatively, Straighten could ruin an object based<br />

on its original purpose, without inflicting a single point of<br />

Structure damage. A drill bit used to crack safes becomes<br />

a useless steel rod, for example.<br />

Cost: 1 Essence<br />

Dice Pool: No roll is required<br />

Action: Instant<br />

Ruin (••)<br />

This Gift has the opposite effect of the preceding<br />

one. With a harsh bark and a flare of energy, the character<br />

causes an object to warp, twist and crumple up into<br />

a useless, gnarled mass. <strong>The</strong> Gift affects up to about one<br />

square yard of material, and the object must be single and<br />

discrete. A werewolf could ruin the radiator of a car or the<br />

car’s vacuum tube, for example, but he couldn’t ruin the<br />

entire engine with one use of the Gift. He could use Ruin<br />

to wreck a door, but he couldn’t use it to wreck a loadbearing<br />

wall. He could wreck a single ceiling beam, but he<br />

couldn’t ruin the entire ceiling.<br />

A werewolf can use this Gift on an object on which<br />

Straighten has been used, but a werewolf cannot use<br />

Straighten to fix an object on which this Gift has been used.<br />

Cost: 1 Essence<br />

Dice Pool: Wits + Crafts + Cunning<br />

Action: Instant<br />

No actual Structure damage is done to the object in<br />

question. Glass doesn’t break. Wood doesn’t splinter. Steel<br />

doesn’t crack. <strong>It</strong> merely changes shape.<br />

Roll Results<br />

Dramatic Failure: <strong>The</strong> item is unaffected, but the<br />

user of the Gift suffers two points of bashing damage as<br />

something writhes and warps in his guts.<br />

Failure: Nothing happens.<br />

Success: A discrete item up to one square yard in<br />

area warps and crumples uncontrollably, more than likely<br />

rendering it useless.<br />

Exceptional Success: <strong>The</strong> user regains the Essence<br />

spent to activate this Gift.<br />

Sculpt (•••)<br />

With this Gift, a physical object becomes as malleable<br />

and workable as clay. A character can sculpt and re-form<br />

the object into any shape he desires, as long as he has<br />

the manual dexterity to do so, of course. He can perform<br />

quick, indelicate changes, such as snatching a gem out of<br />

its setting, or he can perform non-intuitive transformations<br />

such as flattening out a bowling ball and shaping it<br />

into a stout club.<br />

<strong>The</strong> character can manipulate up to one cubic yard<br />

of material per use of this Gift, and he can continue to<br />

work and shape it for half an hour per Essence spent (as<br />

long as he continues to touch it). <strong>The</strong> Essence need not be<br />

spent up front; it can be spent throughout the process as it<br />

proves necessary. Also, a character can use a tool such as a<br />

knife to sculpt the object as long as some other part of his<br />

body is touching the substance.<br />

An Intelligence + Crafts + Wisdom roll activates<br />

the Gift and makes the substance in question malleable<br />

enough to work with, but a Dexterity + Crafts roll (along<br />

with any tool bonuses) is necessary to determine the quality<br />

of the item he sculpts. When the work is done (either<br />

the half-hour time limit runs out without further Essence<br />

expenditures, or the character breaks contact with the<br />

object), the material returns to its original consistency and<br />

physical properties. For example, a character could use this<br />

Gift to wad a glass bottle up into a ball and then sculpt a<br />

pair of wrist manacles out of it, but when the work is done<br />

it’s as easy to smash the manacles as it would be to smash<br />

a bottle. <strong>The</strong> sculpted item has the same Durability of its<br />

original form, though it may no longer have the same Size<br />

and therefore Structure.<br />

This Gift can affect only one substance at a time, but<br />

that substance can be part of a complex object. A werewolf<br />

could use this Gift to twist apart the barrel and cyl-<br />

Shaping Gifts<br />

137

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