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Werewolf: The Forsaken - Blank It

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personal endeavors or against rivals, he regains two points.<br />

If he’s won resounding victories or performed acts that<br />

have placated or impressed spirits or other werewolves, he<br />

regains three Essence.<br />

• When a werewolf sees her auspice moon for the first<br />

time in a night, she regains one Essence.<br />

• A character may draw Essence from a locus, a place<br />

where the interplay between the physical and spirit is particularly<br />

powerful. See the rules for loci on p. 260.<br />

• Certain rites performed by a solitary werewolf or<br />

members of a pack can restore exhausted Essence points.<br />

Among them is a ritual hunt made meaningful by a rite that<br />

venerates Luna, Father Wolf, spirits or existence as Uratha<br />

itself, and rejuvenates participants’ bond to the spirit world.<br />

• A werewolf who eats wolf or human flesh (including<br />

that of wolf-blooded humans, a vampire’s ghouls or a mage’s<br />

acolytes) regains one point of Essence for every point of<br />

damage inflicted with the intention of devouring the victim’s<br />

meat. This is a grave sin that can lead to a loss of Harmony<br />

(p. 181).<br />

NEW ADVANTAGE: RENOWN<br />

Wolves are social creatures that instinctively require<br />

hierarchy among their packs, and werewolves inherit<br />

a portion of that instinct. <strong>The</strong> spirits of the Shadow<br />

recognize an order of rank and power, and werewolves are<br />

connected to that structure. A werewolf might find himself<br />

compelled to increase his personal standing among<br />

werewolves and spirits alike, earning the right to control<br />

more territory and learn greater Gifts. <strong>The</strong> measure of the<br />

recognition he craves is Renown.<br />

Renown represents a werewolf’s reputation among<br />

the People and among the denizens of the spirit world,<br />

but it isn’t merely a measurement of social standing. <strong>The</strong><br />

trait is attained through ritual acknowledgment of one’s<br />

deeds, and it’s as visible as a brand to spirits. In fact, when<br />

a werewolf enters the spirit world, her Renown becomes<br />

clearly visible to any observer as a series of bright, silvery<br />

brands. <strong>The</strong> patterns and designs the brands take detail<br />

the type of Renown the character has earned, while the<br />

extent of the branding quantifies the amount. Indeed, a<br />

werewolf with high Renown outranks many spirits, as if he<br />

were an Incarna himself.<br />

Renown does not imply any other sort of fame or<br />

status, like the Merits of the same names. A powerful<br />

werewolf might be a hermit whose name is known to no<br />

human, but he could be widely known among spirits and<br />

Uratha for a lifetime of sacrifice and courage.<br />

<strong>The</strong>re are five categories of Renown, each of which<br />

is tracked separately. Each type of Renown is tightly associated<br />

with an auspice and tribe, representing the ideals<br />

to which those affiliations aspire. <strong>The</strong> Renown categories<br />

associated with your character’s auspice and tribe are his<br />

primary Renown types. At no point may a character have<br />

more dots in another Renown than he does in his highest<br />

primary Renown. An Elodoth Hunter in Darkness with<br />

Honor ••• and Purity •• can have up to three dots in<br />

any other Renown category, but cannot raise any other to<br />

•••• without first increasing his Honor or Purity to ••••.<br />

• Purity (Rahu and Hunters in Darkness) — Purity<br />

reflects the lost ideals of Pangaea and the virtue to make<br />

what decisions are necessary, even if they would damn<br />

one who makes them. Although innocence is an illusory<br />

dream to the <strong>Forsaken</strong>, they still attempt to purify themselves<br />

through sacrifice and devotion. Purity is the blessing<br />

of Luna unveiled, the moon that does not turn her face.<br />

<strong>The</strong> Rahu bear Luna’s greatest expectations of Purity, for<br />

only righteous discipline can harness their birthright of<br />

fury. Without Purity, a Rahu is nothing but a rabid beast.<br />

<strong>The</strong> Hunters in Darkness value Purity most highly for<br />

their veneration of the unblemished world and Uratha<br />

tradition. Spirits respect a werewolf with great Purity, for<br />

he has fought hard to overcome the taint of his ancestors’<br />

deeds.<br />

• Glory (Cahalith and Blood Talons) — Though<br />

the <strong>Forsaken</strong> bear a burden of shame, they still take pride<br />

in what they are. <strong>The</strong> werewolf who is renowned for Glory<br />

is a reminder to his people that not every struggle is in<br />

vain, nor is every task doomed to fail. Glory is the blessing<br />

of Luna Remembering, of the moon pregnant with song<br />

and memory. <strong>The</strong> Cahalith is the keeper of Glory, for<br />

it’s her task to inspire her packmates with songs, howls<br />

and actions in the bleakest moments. Blood Talons revel<br />

in Glory, for performing great deeds makes individual<br />

champions (and the People in general) the stuff of legend.<br />

Spirits honor a werewolf with great Glory, for feats of<br />

bravery and determination impress them.<br />

• Honor (Elodoth and Storm Lords) — Werewolves<br />

disguise themselves in human or wolf skin, but they<br />

cannot hide from what they are. Honor is the measure<br />

of a werewolf’s adherence to honesty and the laws of his<br />

people. <strong>It</strong>’s the mark of one who respects his superiors, is<br />

generous to his inferiors and is just to his enemies. Honor<br />

is the blessing of Luna Divided, the moon that bears light<br />

and dark equally. <strong>The</strong> Elodoth, who walks the half moon’s<br />

line, is closest to the demanding path of Honor. Storm<br />

Lords uphold Honor as a measure of stature and standing<br />

among the Uratha, and they expect it to be respected by<br />

others as much as tribe members. Spirits defer to Uratha<br />

with great Honor, for they respect a werewolf’s dedication<br />

to obey the Oath rather than the dictates of convenience.<br />

• Wisdom (<strong>It</strong>haeur and Bone Shadows) — Legend<br />

holds it was insight and understanding that led the first<br />

Uratha to put down Father Wolf, so Wisdom is a quality<br />

the <strong>Forsaken</strong> cherish. Wisdom is not just a measure of<br />

knowledge, but using that knowledge to its best. Wisdom<br />

is the blessing of Luna Contemplating, the moon<br />

that clutches a sliver of light to herself in the darkness.<br />

<strong>The</strong> <strong>It</strong>haeur aspires to Wisdom, for the secrets of the<br />

spirit world will devour the seeker without knowledge<br />

Traits<br />

77

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