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Werewolf: The Forsaken - Blank It

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— or letting it take control of them — would turn the<br />

werewolves into the mindless monsters human legend<br />

already believes them to be. <strong>The</strong> Uratha recognize this<br />

potential weakness, and they hold it in check by obeying<br />

the taboos attributed to Father Wolf and Mother Luna.<br />

<strong>The</strong> form this vow takes is the Oath of the Moon.<br />

<strong>The</strong> Oath of the Moon is an oath of many parts, each<br />

one of great importance. An Uratha is given the chance<br />

to take the Oath during her initiation into a tribe, and<br />

therefore into the People. <strong>The</strong> exact form of the Oath varies<br />

between tribes, as each reinforces it with an additional,<br />

special law — a vow sworn to their totem to affirm the<br />

tribe’s purpose.<br />

<strong>The</strong> Oath is part religious creed and part code of<br />

law, but the most significant aspect is that it helps fight<br />

against the rising madness in a werewolf’s soul. By taking<br />

the Oath, werewolves swear to abide by the principles<br />

that balance their instinct with their rationality, their<br />

flesh with their spirit. Each clause of the Oath represents<br />

a potential way to lose a bit more of one’s soul. <strong>The</strong> vow<br />

“<strong>The</strong> People Do Not Murder the People” reminds the Uratha<br />

how easy it is to degenerate into a monster by indulging<br />

one’s bloodlust against his siblings. <strong>The</strong> price for ignoring<br />

the Oath of the Moon is levied from within.<br />

Not all <strong>Forsaken</strong> swear by Luna and the Firstborn<br />

(and certainly, none of the Pure do). Some reject the<br />

notion of the Oath entirely, while others swear to only<br />

a portion, choosing certain laws over others. Those who<br />

refuse the Oath become Ghost Wolves. Without a pledge<br />

of loyalty, the Firstborn will not accept them as children.<br />

Some Ghost Wolves still cleave to the tenets of the Oath<br />

in spirit without formally vowing to uphold them; others<br />

live as they choose, and laws be damned. Those who carelessly<br />

transgress against the ways spoken of in the Oath,<br />

though, find themselves slipping out of balance, succumbing<br />

to their bestial side and forgetting their true nature.<br />

THE WOLF MUST HUNT<br />

In the First Tongue, the first portion of the Oath<br />

is phrased Urum Da Takus. Many of the <strong>Forsaken</strong> see<br />

this as the first and foremost clause of the Oath because<br />

it represents the duty inherited from their legendary<br />

forebear and his First Pack. <strong>The</strong> <strong>Forsaken</strong> swear this portion<br />

of the Oath first in Father Wolf’s honor, to reaffirm<br />

their purpose and that of the Firstborn. <strong>The</strong> implication<br />

is that as the foremost predators of both flesh and<br />

spirit, the <strong>Forsaken</strong> must hunt their sacred prey — spirits<br />

escaped into the physical realm, the Hosts, and other<br />

threats to a pack’s territory.<br />

However, this clause of the Oath also is at the heart<br />

of many clashes between rival packs of <strong>Forsaken</strong>. If a<br />

pack is failing to keep their enemies at bay, another pack<br />

might claim that the first pack is “failing to hunt,” and<br />

enter their territory with the claimed intention of doing<br />

their jobs for them. Frequently this is a quick stab at<br />

testing a pack’s defenses or perhaps just a formal way of<br />

escalating an already bitter rivalry. But sometimes the<br />

intentions are sincere — a pack sees that an infestation<br />

of Beshilu, spirits or Ridden has grown beyond their<br />

neighbors’ ability to control, and feels it necessary to<br />

intervene before the other pack’s negligence causes the<br />

situation to deteriorate further. Such an incursion usually<br />

results in a blood feud between the two packs, regardless<br />

of good intentions. But sometimes a brutal duel between<br />

packs is preferable to a greater menace gaining strength<br />

when one pack cannot keep it<br />

Ironically, the Pure seem to hold to their own twisted<br />

version of this portion of the Oath, though clearly not out<br />

of any love for Mother Luna or those who honor her. <strong>The</strong><br />

Pure hunt as though it is their sacred duty to do so — and<br />

the <strong>Forsaken</strong> their ordained prey.<br />

THE PEOPLE DO NOT MURDER THE PEOPLE<br />

Imru Nu Fir Imru. <strong>The</strong> specific phrasing of this<br />

law goes back even to the First Tongue. <strong>It</strong> does not say<br />

“Uratha do not kill Uratha.” <strong>It</strong> says “the People” or “the<br />

Tribe” or “the Family.” And the verb is “murder” in the<br />

oldest form, not “kill.” As a result of this ambiguity, no<br />

traveling werewolf can be sure how this tenet is interpreted<br />

from territory to territory. Some packs believe that it’s<br />

taboo to slay wolf-blooded humans as well as Uratha, even<br />

in the heat of battle. Others believe that a werewolf may<br />

freely kill another one in open challenge but that secret<br />

murder is forbidden. <strong>It</strong>’s commonly held that slaying an<br />

already beaten but not dead foe is a clear violation of the<br />

Oath. Once a werewolf is beaten and slowly healing, it is<br />

murder to tear out his throat.<br />

Judging by the ballads and oral histories the Cahalith<br />

have maintained over thousands of years, this may be the<br />

most violated section of the Oath. <strong>The</strong> epic Mountain and<br />

Plain War, which dates back to the first centuries after the<br />

fall of Rome, is the best-known piece of art that pertains<br />

to this tenet of the Oath. Many of the Elodoth judgments<br />

described in Mountain and Plain War serve as precedent<br />

even today.<br />

Elodoth argue further regarding the meaning of “the<br />

People,” for no <strong>Forsaken</strong> werewolf is quite certain whether<br />

this tenet includes the Pure. Some Pure werewolves<br />

seem to adhere to a code of law that prevents them from<br />

outright killing <strong>Forsaken</strong>, but most of them seem to have<br />

no qualms whatsoever. Some <strong>Forsaken</strong> refrain from killing<br />

Pure werewolves, just in case; others make a deliberate<br />

choice not to include the Pure Tribes in this law.<br />

THE LOW HONOR THE HIGH;<br />

THE HIGH RESPECT THE LOW<br />

Sih Sehe Mak; Mak Ne Sih. Werewolves can see more<br />

clearly than humans do that humanity has dominance hierarchies<br />

of its own. Uratha society is not a democracy. <strong>It</strong> has<br />

never been one, nor can it ever be. To reject the demands of<br />

one’s station is to demonstrate a dangerous hubris.<br />

Young werewolves often argue that this law isn’t<br />

Luna’s at all, but rather an encoding of their elders’ desire<br />

<strong>The</strong> Oath of the Moon<br />

55

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