13.12.2012 Views

Werewolf: The Forsaken - Blank It

Werewolf: The Forsaken - Blank It

Werewolf: The Forsaken - Blank It

SHOW MORE
SHOW LESS

You also want an ePaper? Increase the reach of your titles

YUMPU automatically turns print PDFs into web optimized ePapers that Google loves.

86<br />

CHAPTER NUMBER: CHAPTER TITLE<br />

Territories: A surprising number of Blood Talon<br />

packs claim territory in cities. <strong>The</strong> wilderness does not<br />

lack for appropriate challenges and prey, but cities promise<br />

vampires, sorcerers and other interesting contenders.<br />

Blood Talons with “altruistic” aspirations usually set about<br />

picking a class of creature as prey (such as drug dealers,<br />

bloodsuckers or the media). Those with less interest<br />

in civic improvement simply fortify their positions by<br />

cajoling or forcing local spirits into acting as allies and<br />

informants. Let those who would make war with warriors<br />

tremble with fear.<br />

Concepts: vampire-hunter, former battlefield journalist,<br />

duel officiator, urban valkyrie, tactical consultant,<br />

territory-raider, chaplain<br />

Quote: You challenge me? Your face is brave, but I hear<br />

your pulse quicken and smell the fear sweat on your brow.<br />

Don’t waste my time.<br />

STEREOTYPES<br />

Bone Shadows: Clever and wise, but their<br />

first instinct is always to compromise. We only<br />

resort to that if there’s no chance of victory and<br />

no glory to be had in dying.<br />

Hunters in Darkness: For them, three<br />

quarters of every battle is played out before the<br />

first blow falls. Still, they tend to lose sight of the<br />

value of simply being stronger, faster and better<br />

armed.<br />

Iron Masters: Not everyone can be warriors<br />

for all occasions, but these ones have proven their<br />

value as warriors in their limited environments.<br />

Storm Lords: <strong>The</strong> ones we drive out are the<br />

ones who spend all their time telling us how<br />

strong and in control they are. <strong>The</strong> ones we<br />

honor are the ones who shut up and prove it.<br />

Ghost Wolves: <strong>The</strong>y play at being men and<br />

wolves, finding no solace in either. When they<br />

come to terms with the fire in their hearts, then<br />

perhaps they’ll come to us to learn.<br />

• • •<br />

Pure Tribes: Our worthiest and most<br />

fearsome foes. <strong>The</strong>y desire no truce and no<br />

compromise.<br />

Vampires: <strong>The</strong>y have long fangs, but that’s<br />

the least of what makes them dangerous. Never<br />

fight them where they’re in control.<br />

Mages: <strong>The</strong>y look human, but aren’t nearly<br />

so soft and vulnerable. If you know exactly what<br />

one’s capable of, and if he poses a direct threat to<br />

what’s yours, hunt him down — but if not, think<br />

twice.<br />

Humans: If you have family you give a shit<br />

about, honor them and keep them safe. Nobody<br />

else is worth your time.

Hooray! Your file is uploaded and ready to be published.

Saved successfully!

Ooh no, something went wrong!