Werewolf: The Forsaken - Blank It
Werewolf: The Forsaken - Blank It
Werewolf: The Forsaken - Blank It
Create successful ePaper yourself
Turn your PDF publications into a flip-book with our unique Google optimized e-Paper software.
284<br />
Appendix I: <strong>The</strong> Spirit World<br />
its own, in the Shadow, or in the<br />
company of other spiritually<br />
aware beings.<br />
AGENDA<br />
Most Claimed seek<br />
to create a new, beneficial<br />
home for themselves<br />
in both the spirit world<br />
and the material world.<br />
<strong>The</strong>ir ability to slip easily<br />
through the Gauntlet<br />
gives them the ability to<br />
reshape the spiritual environment<br />
on a par with that<br />
of a pack of werewolves. <strong>The</strong><br />
first few weeks of its new,<br />
joined existence are spent<br />
securing and honing the human<br />
side of its existence in a way that<br />
suits it. That normally means establishing<br />
some sort of private refuge that<br />
it can bar other people from, in preparation<br />
for the time when it can no longer easily pass<br />
as human. Once its new sanctum is established,<br />
it can proceed to develop it to its taste.<br />
RULES<br />
Traits: Each of the spirit’s dots in<br />
Power, Finesse and Resistance are<br />
distributed among the appropriate<br />
traits in the host body, potentially<br />
boosting them above normal<br />
human maximums. <strong>The</strong><br />
dots transfer at the rate of one<br />
dot per week since the claiming.<br />
<strong>The</strong> Claimed’s Speed and<br />
Defense are equal to those of the<br />
old body, with appropriate<br />
modifications for the trait<br />
increases. <strong>The</strong> Claimed<br />
retains all Abilities, Influences<br />
and Merits from its<br />
host and rider.<br />
Essence: <strong>The</strong> spirit’s<br />
Essence can be used to<br />
reinforce the host body by<br />
healing wounds at the rate of<br />
one point of Essence to heal<br />
one point of lethal damage<br />
or two points of bashing<br />
damage. <strong>The</strong> healing takes<br />
one turn to complete in<br />
either case. <strong>The</strong> spirit can<br />
take other actions while<br />
healing.<br />
Stepping Sideways: As creatures<br />
of both worlds, the Claimed<br />
can step sideways in the area of<br />
influence of a locus with an Intelligence<br />
+ Presence roll.<br />
NANUTARI:<br />
THE SPIRIT THIEVES<br />
Sometimes a spirit has neither<br />
the time nor the inclination to<br />
gently urge a host, or merge with<br />
it completely. Instead, it just hijacks<br />
a body, driving the spirit within<br />
into dormancy or even out of the body<br />
completely, creating a ghost whose body<br />
lives on. <strong>The</strong>se horrors, known as the<br />
Nanutari or the Spirit Thieves, rarely<br />
last very long, but they can inflict<br />
significant amounts of damage on the<br />
physical world in the time they remain<br />
in their hosts.<br />
Body theft is not a beneficial experience<br />
for a spirit. <strong>The</strong> spirit<br />
is crippled by the process. <strong>It</strong><br />
retains its own knowledge and<br />
has access to a significant<br />
amount of information from<br />
the brain of its new body,<br />
but it usually lacks the<br />
frame of reference to make<br />
sense of it. A Spirit Thief<br />
might recognize someone as its<br />
body’s “wife” but not truly comprehend<br />
that relationship in anything<br />
but the simplest terms. People<br />
who encounter a Spirit Thief that<br />
has taken possession of someone<br />
they knew are likely to assume<br />
that the host is drunk, drugged<br />
or in the midst of a descent into<br />
mental illness. Very few spirits<br />
have the knowledge and savvy to<br />
pull off posing as the person they’ve<br />
displaced.<br />
Stealing a body outright is a move<br />
of desperation for a spirit. Controlling<br />
and using the body takes<br />
up all of its energy, depriving<br />
it of its spiritual powers. <strong>It</strong>’s<br />
trapped on the physical side<br />
of the Gauntlet unless it<br />
relinquishes its host body.<br />
In effect, it has none of<br />
the advantages of either<br />
its original spirit form or