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New Academic Games Interaction Center -

NINJA

Núcleo de Estudos

Person in Charge:

Professor Ana Paula Piovesan Melchiori

anapaula@dcc.ufla.br

Institutional Information:

http://www.dcc.ufla.br/?page_id=290

Background:

The center was founded on February 5, 2013, when

Professor Raphael Winckler de Bettio got together with

a group of students with the goal of creating a study

group to develop games for the Android platform. As

most students also took part in the extension project

Electronic Sports University League (E-Sports) and

met at the Game Design Laboratory (GDL), both

coordinated by Professor Ana Paula Piovesan Melchiori,

the center took over their coordination in November

2014. The team then worked to create its first Android

game prototype, finalized in September 2015 with the

launch in Play Store of the first version of the game Zero.

Overall Objectives:

To enable the development of digital games through

the study of game development technologies, creating

collaborative and integrated work methodologies,

applying knowledge acquired in practical problems and

those raised by the students, besides preparing them for

the work market.

Areas of Expertise:

1. Programming: Game development requires

knowledge in programming for Android.

2. Computer Graphics: Creating game interfaces

requires graphics knowledge acquired in subjects

in the areas of computer graphics, virtual reality,

augmented reality, 3D modeling, among others.

3. Human Interface: Human-machine interface

concepts are required for planning and designing

game interface.

4. Software Engineering: Knowledge of the entire

software development process is required.

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