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Expression 3 - ETC

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Chapter 7<br />

Cues<br />

The console allows you to save up to 600 cues per show. 10 Cues consist<br />

of channel levels and cue attributes. Multiple attributes can be applied to<br />

one cue.<br />

This chapter shows you how to create and modify cues as well as copy<br />

and delete them. Play back a recorded cue using the procedures given in<br />

Chapter 10 Playing back cues, page 125.<br />

The examples in this chapter assume there are no cues stored in the<br />

console. To clear all cues in memory, press [Setup] [4] [Enter] [2] [Enter]<br />

[Enter]. Before you do that, however, consider saving the contents of<br />

memory as a show using the procedures given in Chapter 20 Diskette<br />

functions, page 251.<br />

Chapter seven contains the following sections:<br />

• Cue types<br />

• Record functions<br />

• Creating cues<br />

• Viewing cues<br />

• Working with cues in Stage mode<br />

• Recording a cue in Stage<br />

• Working with cues in Blind mode<br />

• Recording a cue in Blind<br />

• Recording a cue with a single fade time<br />

• Recording a cue with split fade times<br />

• Recording a cue with a wait time<br />

• Recording cues with Link and Follow<br />

• Recording a cue using Solo<br />

• Labeling cues<br />

• Modifying a recorded cue live<br />

• Modifying cue attributes<br />

• Using Update to modify a cue<br />

• Deleting cues<br />

• Copying cues<br />

• Inserting cues<br />

10.<br />

If you need more than 600 cues in your show, see The oversized<br />

show, page 88.<br />

<strong>Expression</strong> 3 User Manual, v.3.1 85

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