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Science, Strategy and War The Strategic Theory of ... - Boekje Pienter

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descriptions were believed to be objective, that is independent <strong>of</strong> the human observer <strong>and</strong>the process <strong>of</strong> knowledge., in the new paradigm epistemology - the underst<strong>and</strong>ing <strong>of</strong> theprocess <strong>of</strong> knowledge – has to be included explicitly in the description <strong>of</strong> naturalphenomena. <strong>The</strong> fourth criterion is a shift towards networks as the metaphor for knowledge.Things exist by virtue <strong>of</strong> their mutually consistent relationships. <strong>The</strong>re is no hierarchy <strong>of</strong>fundamental laws or principles as the widely held metaphor <strong>of</strong> knowledge as a buildingsuggests. <strong>The</strong> last criterion involves the shift from truth to approximate description. <strong>The</strong>Cartesian paradigm was based on a belief in the certainty <strong>of</strong> scientific knowledge. In stead,the paradigm shift described by Capra advances the idea that all scientific concepts <strong>and</strong>theories are limited <strong>and</strong> approximate 179 . Or as Piaget had suggested to BoydRather than envisaging human knowledge as a pyramid or building <strong>of</strong> some sort, we shouldthink <strong>of</strong> it as a spiral the radius <strong>of</strong> whose turns increases as the spiral rises 180 .Boyd <strong>and</strong> the systems view <strong>of</strong> lifeHistorically, systems theoretical developments <strong>and</strong> its applications to actual problems were infull swing starting in the early 1950s <strong>and</strong> continuing well into the 1970s. It was the time Boydattended Georgia Tech, immersed himself in fighter design <strong>and</strong> theories <strong>of</strong> learning. Clearly,Boyd was pr<strong>of</strong>oundly influenced by these insights. In his strategic theory this becomesevident not only through his bibliographies, but also in various sections in differentpresentations, as already alluded above. First <strong>of</strong> all, Boyd adopted the key insight that livingsystems are essentially open systems <strong>and</strong> need to be if they aspire to exist <strong>and</strong> grow. He <strong>of</strong>tenemploys the terms ‘organic whole’. In Patterns <strong>of</strong> Conflict for instance, when he summarizesthe ‘theme for vitality <strong>and</strong> growth’, he states that the aim is to:improve fitness as an organic whole to shape <strong>and</strong> exp<strong>and</strong> influence or power over the course<strong>of</strong> events in the world 181 .In fact, this fundamental scientific insight informed Boyd’s thoughts concerning the essence<strong>of</strong> strategy, which he expressed in systems theoretical terms. In his presentation <strong>The</strong> <strong>Strategic</strong>Game <strong>of</strong> ? & ?, in which he distills the abstract essence <strong>of</strong> strategy, he includes as what hetermed an ‘essential element’ the idea that:Living systems are open systems; closed systems are non-living systems. Point: if we don’tcommunicate with outside world - to gain information for knowledge <strong>and</strong> underst<strong>and</strong>ing aswell as matter <strong>and</strong> energy for sustenance - we die out to become non-discerning <strong>and</strong>uninteresting part <strong>of</strong> that world 182 .Indeed, when we do not maintain communication with the outside world, Boyd asserts, bothGödel <strong>and</strong> the Second Law will “kick in”:One cannot determine the character or nature <strong>of</strong> a system within itself.Moreover, attempts to do so lead to confusion <strong>and</strong> disorder 183 .179 Capra, <strong>The</strong> Tao <strong>of</strong> Physics (3d edition, Shambala, Boston, 1991), pp. 328-33.180 Piaget (1971), p.34.181 Boyd, Patterns <strong>of</strong> Conflict, p.144.182 Boyd, <strong>Strategic</strong> Game <strong>of</strong> ? & ?, p.28.183 Boyd, Organic Design, p.20. See also <strong>Strategic</strong> Game <strong>of</strong> ? & ? , p.41.117

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