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Information and Knowledge Management using ArcGIS ModelBuilder

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Giovanni Camponovo<br />

A different criteria is employed by Porter (2004), who based on community structure distinguishes<br />

between member-initiated <strong>and</strong> organization-sponsored communities: the former is established <strong>and</strong><br />

self-managed by members <strong>and</strong> can have a social or professional orientation, the latter is established<br />

<strong>and</strong> managed by either a commercial, non-commercial or governmental organization. This distinction<br />

is also made by Camponovo <strong>and</strong> Picco-Schwendener (2010), who differentiate pure communities<br />

(built <strong>and</strong> managed by members in a self-organized way) <strong>and</strong> hybrid communities (built <strong>and</strong> managed<br />

by an organization that supports individual members that are willing to participate).<br />

Because both criteria are expected have an important impact on members’ motivations, we propose<br />

here to use an integrated taxonomy that combines both criteria which is shown in the figure below<br />

(remark that a community may also span over more than one community type at the same time).<br />

Table 2: Taxonomy of virtual communities (adapted from Markus 2002, Porter 2004)<br />

Type Social orientation Professional orientation Commercial orientation<br />

Subtype<br />

memberinitiated <br />

organizationsponsored<br />

Entertainment<br />

(e.g. gaming,<br />

user-generated<br />

content)<br />

Relationship<br />

building<br />

(e.g. common<br />

interests)<br />

Expert<br />

network<br />

(e.g.<br />

practice,<br />

knowledge)<br />

Learning<br />

(e.g. open<br />

source)<br />

B2B<br />

(e.g. br<strong>and</strong>,<br />

e-markets)<br />

C2C<br />

(e.g. P2P,<br />

auctions)<br />

This framework is used as a basis for the following chapters dedicated to describing the motivation in<br />

the various types of communities. Our choice of community is made firstly by choosing three types of<br />

communities according to their goal: a social-oriented type of community like communities of interest,<br />

a professional-oriented community like open-source communities <strong>and</strong> a commercial oriented<br />

community like a wireless community (C2C). Then within the three types we will make a further<br />

distinction based on community structure, distinguishing between member-initiated <strong>and</strong> organizationsponsored<br />

communities.<br />

3.3 Motivations in wireless communities<br />

A nice starting point for describing research on motivation in wireless communities is a literature<br />

review (Bina <strong>and</strong> Giaglis, 2005) that identifies 8 papers that propose a first list of motivations<br />

(cooperative spirit, gain prestige, challenge telecom firms <strong>and</strong> promote free communication) without<br />

empirical investigation.<br />

The first attempt to study these motivations empirically developed a theoretical model with a broad<br />

mix of intrinsic (enjoyment, competence, autonomy, relatedness), obligation-based (reciprocity,<br />

shared values) <strong>and</strong> extrinsic motivations (explicit rewards, external pressure, self-esteem, ego<br />

involvement, connectivity needs, human capital, career prospect, altruism). The model was tested<br />

with surveys in Greece (Bina <strong>and</strong> Giaglis, 2006) <strong>and</strong> Australia (Lawrence et al., 2007), finding that<br />

different groups of members participate with different mixes of intrinsic <strong>and</strong> extrinsic motivations, with<br />

the former being more prevalent.<br />

Subsequent studies in Canada (Wong <strong>and</strong> Clement, 2007; Cho, 2008) found that similar short-term<br />

motivations based on personal interest (fun, learning, social, professional networking, free access) are<br />

complemented by long-term motivations based on public interest (promoting inclusion in the<br />

<strong>Information</strong> Society, media democracy, civic activism). A recent paper (Shaffer, 2010) found similar<br />

self interest motivations like gratification from <strong>using</strong> technical skills, obtaining free access <strong>and</strong> public<br />

interest motivations like contributing to exp<strong>and</strong>ing broadb<strong>and</strong> access.<br />

Finally, (Camponovo <strong>and</strong> Picco-Schwendener, 2010) analyzed motivations in large ‘hybrid’ community<br />

(supported by a firm) finding that unlike in pure communities members are motivated mainly by<br />

utilitarian (free network access) or psychological (idealism <strong>and</strong> feeling competent) rather than intrinsic<br />

or social motivations (socializing with peers or feel part of a community).<br />

602

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