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Information and Knowledge Management using ArcGIS ModelBuilder

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Giovanni Camponovo<br />

3.5 Motivations in open source software communities<br />

Literature about motivation in open source software communities is also quite large. In the following<br />

table we summarize the most relevant papers that study contributors’ motivations empirically. It is<br />

worth noticing that there also are a number of papers describe motivations <strong>using</strong> a case-study<br />

methodology or economic models (see Bitzer et al. (2007) for a concise review) which are not<br />

reported in the following table as they do not offer an empirical justification.<br />

In contrast with the other two types of communities examined in this paper, in this case it is often not<br />

possible to make the distinction between member-generated <strong>and</strong> firm-supported communities since<br />

most of the papers described below wither addressed their surveys to a mix of communities (thus<br />

potentially comprising communities of both types) or did not specify to which type the community<br />

belonged.<br />

Table 5: Motivations in Open Source communities<br />

Author<br />

(Hars <strong>and</strong> Ou,<br />

2001)<br />

Interest<br />

enjoyment<br />

self-determination<br />

(Lakhani <strong>and</strong><br />

Wolf, 2005) enjoyment<br />

(David <strong>and</strong><br />

Shapiro, 2008)<br />

(Oreg <strong>and</strong><br />

Nov, 2008)<br />

(Baytiyeh <strong>and</strong><br />

Pfaffman,<br />

2010 )<br />

like the<br />

challenge<br />

flow<br />

Psychological factors Social factors Utilitarian factors<br />

competenc<br />

e selfesteem<br />

human<br />

capital<br />

improve<br />

skills<br />

learn &<br />

get better<br />

selfdevelopme<br />

nt<br />

learning &<br />

creation<br />

altruistic<br />

values<br />

altruism<br />

ideological<br />

motives<br />

ideological<br />

& altrusim<br />

altruistic<br />

altruism<br />

social<br />

relations<br />

community<br />

identificatio<br />

n<br />

like the<br />

team<br />

(low)<br />

interact with<br />

developers<br />

social<br />

influence reciprocity<br />

peer<br />

recognitio<br />

n (low)<br />

enhance<br />

reputation<br />

(low)<br />

reputationbuilding<br />

contribute<br />

because<br />

use<br />

Utility<br />

(pers.<br />

need)<br />

personal<br />

needs<br />

personal<br />

needs<br />

personal<br />

needs<br />

Utility<br />

(rewards)<br />

paid for<br />

developmen<br />

t<br />

paid for<br />

contribution<br />

employer<br />

pressure<br />

(low)<br />

Table 3 shows that the motivations that drive open source participants are variegate. The most<br />

important motivations appear to be the need of feeling competent (which is also close to the feeling of<br />

enjoyment of taking on a challenge) as well as altruism (which is coherent with the values of freedom<br />

behind the open source movement). Another common motivation is linked to personal need: many<br />

open source projects <strong>and</strong> contributions do indeed start with the idea of developing functionalities<br />

needed by the developers themselves. The presence of rewards is also unsurprising, as enterprises<br />

increasingly make use of the open source development model <strong>and</strong> developers are increasingly being<br />

paid to work on it (Fitzgerald, 2006). On the other h<strong>and</strong>, it is surprising that reputation <strong>and</strong> social<br />

relations are seldom found to be important motivations.<br />

4. Discussion <strong>and</strong> conclusions<br />

By performing a literature review of empirical studies in virtual communities, this paper shows that the<br />

motivations that drive members to participate in such communities are rather diverse <strong>and</strong> variegate:<br />

they comprise intrinsic psychological reasons (such as intrinsic enjoyment, need to feel worthy <strong>and</strong><br />

competent <strong>and</strong> good feeling of being altruistic), social reasons (such as the desire to entertain social<br />

relations with interesting people, get social recognition or respect reciprocity exchanges in a<br />

community) as well as economic reasons (such as the utility obtained by satisfying a personal need<br />

as well as extrinsic benefits).<br />

This paper also proposed a classification that distinguishes among various types of virtual<br />

communities based on their orientation (social, professional <strong>and</strong> commercial) <strong>and</strong> their structure (pure<br />

communities self-managed by members <strong>and</strong> hybrid communities supported by a firm or nonprofit<br />

organization).<br />

605

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