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Who Needs Emotions? The Brain Meets the Robot

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386 index<br />

amygdala<br />

back projection, 94, 94–95, 99, 127<br />

bodily feedback, 100<br />

as center of emotions, 101–04, 139–40, 160<br />

and cognition, 93–94<br />

conditioning pathways, 90<br />

and consciousness, 98–101<br />

and danger detection, 94–95<br />

and decision-making, 366<br />

and dual route <strong>the</strong>ory, 125, 126<br />

effects of damage, 91, 95–96, 139<br />

and emotional processing, 17, 92<br />

and emotional states, 137, 138, 139<br />

and facial expressions, 126, 140, 365<br />

and fear, pathological, 95<br />

fear and sex circuits, 103<br />

and fear conditioning, 87–88, 89, 92–93<br />

and fearful behavior, 364<br />

and hysteresis, 132<br />

and implicit route to action, 131–33<br />

and learning, 92, 139–40, 363<br />

and memory systems, 92, 96, 98–101, 126–27<br />

and mental illnesses, 93<br />

in monkeys, 365, 365<br />

and orbitofrontal cortex, 140<br />

and perception, 98<br />

and prefrontal cortex, 95<br />

in <strong>the</strong> primitive brain, 40–41, 41, 44<br />

regions and subregions, 88. See also accessory<br />

basal (AB) nucleus; basal (B) nucleus;<br />

central (CE) nucleus; lateral (LA) nucleus<br />

and reinforcement mechanisms, 139–40<br />

and reward and punishment, 44, 365, 366<br />

sensory systems diagram, 137<br />

and social interactions, 93<br />

and unconditioned stimulus (US), 90–91<br />

and working memory, 95, 98–101<br />

anger<br />

and active/passive response availability, 122<br />

as emotional category, 16<br />

as facial expression, 126<br />

in Kismet robot, 294<br />

and reinforcement contingencies, 120<br />

and reward omission, 119<br />

angiotensin, 32, 35<br />

animals. See also individual animals<br />

amygdala nuclei connections, 88<br />

behavior as model for Kismet robot, 290–91<br />

brain evolution of, 40–41, 41<br />

and brain systems, 32<br />

and dopamine, 31, 52–55, 64<br />

drug addiction in, 61–62<br />

and emotions, 101, 343, 355<br />

fear conditioning across phyla, 87<br />

and hysteresis, 369<br />

instincts in, 37<br />

opioids, role in, 59<br />

and serotonin, 55–56<br />

and subjective states, 81–82<br />

anthropomorphism, 22<br />

anxiety, 86, 93, 95<br />

appetitive phase, 358<br />

appraisal <strong>the</strong>ories<br />

and BDI, 319–21<br />

conscious/unconscious appraisals, 83<br />

and coping behavior, 320–21<br />

described, 319<br />

and domain-specific emotion processing, 14–15<br />

and effective functioning model, 177<br />

evolutionary approach, 360<br />

and fear, 322<br />

and reward and punishment <strong>the</strong>ory, 119<br />

and robot emotions, 374<br />

apprehension, 120<br />

arbitrary operant response, 129<br />

arbitration<br />

in behavioral models, 253<br />

and decision making, 289, 305<br />

in Kismet robot, 285, 301, 305<br />

architectural basis for affect. See also affective<br />

states; CogAff; design-based ontology<br />

affective/non-affective phenomena, 209<br />

architectural constraints, 220–29<br />

belief-like states. See belief-like states<br />

control states, 206–08<br />

and deep/shallow models, 233–34<br />

derived desires and beliefs, 208<br />

described, 203–04<br />

desire-like states. See desire-like states<br />

discussion, 233–39<br />

emotion, generic definition, 229–31<br />

fact-sensors, 206, 207<br />

fear analysis, 231–33<br />

and folk psychology, 227–29<br />

functions & functional states, 204–06<br />

goals and needs, 204–07<br />

information processing architectures, 206–07<br />

intermediate states, 207<br />

meta-management, 207<br />

omega architectures, 224<br />

and research, 237–41<br />

virtual machines. See virtual machines<br />

arousal (emotional)<br />

arousal dimension (Kismet), 282<br />

arousal tag, 300<br />

and brain activity coordination, 98<br />

and consciousness, 98<br />

networks in, 94–95<br />

arthropods, 31<br />

artifacts. See robots<br />

artificial intelligence. See also robots<br />

and agents, 312<br />

blackboards, 97<br />

and CogAff, 224<br />

and cognitive science, 81<br />

computational models of emotions, 318–21<br />

association learning. See learning<br />

attachment. See also love; pair-bonding<br />

circuits, 103–04<br />

computational models of, 256–58<br />

emotions, role of, 126<br />

in humans, 255–56

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