12.12.2012 Views

Who Needs Emotions? The Brain Meets the Robot

Who Needs Emotions? The Brain Meets the Robot

Who Needs Emotions? The Brain Meets the Robot

SHOW MORE
SHOW LESS

You also want an ePaper? Increase the reach of your titles

YUMPU automatically turns print PDFs into web optimized ePapers that Google loves.

392 index<br />

fear conditioning (continued)<br />

neural pathways, 89<br />

neuroanatomy, 87–88<br />

timing and responses, 87<br />

feelings (emotional), 96–101, 174, 336–37. See<br />

also emotions<br />

female recognition, and prey recognition, 356<br />

finite-state machines, and robot emotions, 234–35<br />

first route. See implicit route (dual route <strong>the</strong>ory)<br />

flexibility and plasticity. See plasticity and<br />

flexibility<br />

fMRI (functional magnetic resonance imaging),<br />

89<br />

folk psychology, 227–29<br />

four Fs, 355, 374–75<br />

freezing response, 86, 87, 91<br />

“Friday,” 318<br />

frogs/toads<br />

motivation, 356–57<br />

vision, 346–47, 348, 350<br />

frustration<br />

as emotional category, 16<br />

and orbitofrontal cortex, 141<br />

and reinforcement contingencies, 120<br />

and reward omission, 119<br />

functional equivalence of animal emotions. See<br />

robots, behaviorist vs. feeling<br />

functional features of emotion. See architectural<br />

basis for affect; internal representation (of<br />

emotional systems)<br />

functional groups, 290, 290–92<br />

functional magnetic resonance imaging (fMRI),<br />

89<br />

functional states. See architectural basis for affect<br />

future, past, and present, 176<br />

general-purpose motor pattern generators, 357<br />

general purpose systems, 32<br />

goals, 207, 247<br />

Go/NoGo tasks, 140<br />

G proteins, 47, 53, 56<br />

grasping<br />

brain mechanisms, 350–52<br />

and language evolution, 352–53<br />

and mirror system, 350–52<br />

in monkeys, 159, 352, 359<br />

and motor imagery, 150, 158<br />

and <strong>the</strong> superior temporal sulcus, 352<br />

grief, 120, 122<br />

guilt, 14, 216<br />

gulls, pecking at spot, 124<br />

gustatory system, diagram, 137<br />

HAL (in 2001 movie), 193<br />

hallucination, 161, 162<br />

happiness, 16, 118, 126<br />

H-CogAff. See CogAff<br />

heat (emotional)<br />

and effective functioning model, 187, 197<br />

evolutionary approach, 360–70<br />

and robot emotions, 373–74<br />

helicopter mission rehearsal<br />

and fear, 321–23<br />

illustration, 314, 315<br />

as multiagent teamwork illustration, 324–26<br />

role allocations in fearful teams, 325<br />

in TOP, 314–16<br />

hippocampus<br />

and contextual representations, 91<br />

and fear conditioning, 89–90<br />

in <strong>the</strong> primitive brain, 40–41, 41, 44<br />

role in cognition, 84<br />

and TAM-WG, 359–60<br />

“you are here” function, 363<br />

homeostasis<br />

and domain-specific emotion processing, 14<br />

in Kismet robot, 288–89, 293, 300–301, 302<br />

and self-model, 22<br />

hormone release. See endocrine response<br />

“how” visual system. See vision<br />

human-robot interactions. See also Kismet Project;<br />

robots, emotions<br />

emotions, and Electric Elves (E-Elves) sensing<br />

human emotions, 323<br />

emotions, need for, 275–76<br />

home-cleaning, 272–73<br />

human comfort level, 247–48<br />

need for emotions, in computer tutor, 334–35,<br />

373, 375<br />

robot as Avatar, Cyborg, Partner, Tool, 277–79<br />

and robot interaction models, 263–66<br />

robot paradigms, 276–77<br />

social interaction, 10, 279–80<br />

and Sony corporation, 258<br />

teamwork in, 312<br />

humans. See also emotions; human-robot<br />

interactions; infants<br />

and <strong>the</strong> amygdala, 92–96, 160, 365, 366<br />

anxiety disorders, 93, 95<br />

and attachment <strong>the</strong>ory, 255–56<br />

and autonomy, 371<br />

behavior defined in ethology, 246<br />

consciousness in, 354<br />

coping behavior, 319–21<br />

and dopamine, 53<br />

and facial expression processing, 153–54<br />

fear conditioning, 92–93<br />

and ideomotor action, 154<br />

and interest, 296<br />

joy and human interaction, 295<br />

language in. See language<br />

and opioids, 61<br />

and oxytocin, 103<br />

reward and punishment, 369–70<br />

and serotonin, 31, 56, 58<br />

as social species, 279–80<br />

and subjective states, 82<br />

and vasopressin, 103<br />

vision in, 343, 347, 348–49<br />

hunger<br />

in <strong>the</strong> behavioral model of a mantis, 252<br />

as domain-specific emotion, 15

Hooray! Your file is uploaded and ready to be published.

Saved successfully!

Ooh no, something went wrong!