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INTERNATIONAL OLYMPIC ACADEMY 7th JOINT - IOA

INTERNATIONAL OLYMPIC ACADEMY 7th JOINT - IOA

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However there existed a significant improvement of mean total<br />

score in the UB event when post-tests comparison among four events<br />

in women artistic gymnastics was conducted. This may be due to the<br />

outcome accuracy and variability acquired of the global movement<br />

pattern or coordination on the UB that was closer to that of the model,<br />

just like Horn et al. (2002) reported in their study. This is also in<br />

agreement with the study of Al-Abood et al. (2001) that indicated<br />

visual demonstration significantly improved subjects’ approximation<br />

of the model’s coordination pattern. Subsequently, these findings also<br />

supported the study of Adams (2001) on examining preadolescence<br />

females aged 8 to 10 years regarding pre-practice information where<br />

video-modelling did enhance performance and later supported by<br />

Hodges and Franks (2002). In other words, the significant<br />

improvement of performance in the UB event could be interpreted that<br />

error identification led to substantial improvement in quantitative and<br />

qualitative factors in this event. This was true and reported in the<br />

study of Premuzak et al. (1995) as well. Results of their study showed<br />

that video training enabled subjects to improve these two important<br />

factors of their sport skill analysis process.<br />

Both BB and FX events in women artistic gymnastics require 70<br />

seconds to 90 seconds of individually composed routines. A minimum<br />

of ten skills are performed within this 90 seconds but additional skills<br />

are included in order to achieve the maximum 10 points. At such, the<br />

gymnasts’ BB and FX routines performances shown in the videomodelling<br />

sessions as the intervention of this study comprised of more<br />

than ten skills. One of the possible reasons that resulted in nonsignificant<br />

improvement of performance in these two events may be<br />

due to the inability of subjects to be familiar with all the moves within<br />

such a short duration of 90 seconds as well as being exposed to less<br />

than 14 hours of video modelling sessions. In other words,<br />

improvement may be significant if subjects were expose to at least 14<br />

hours of video modelling sessions. In contrast with the VT event, only<br />

one skill is required. Nevertheless each skill is comprised of six<br />

phases namely run-up, take off, pre-flight, repulsion, post-flight, and<br />

landing. These phases happen within 10 seconds to 15 seconds in<br />

actual situation but a slow moving version was shown as well.<br />

However the subjects in the experimental group have yet to get<br />

accustomed to this exposure of video-modelling sessions within 9<br />

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