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[Joseph_E._Stiglitz,_Carl_E._Walsh]_Economics(Bookos.org) (1)

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its marginal cost is therefore zero. So from society’s perspective, the idea should be

freely available to everyone. After all, it costs nothing to let others use it.

There is a tension, then, between providing incentives for the production of

new ideas and ensuring that they can be widely used. Inventors need secure property

rights that enable them to benefit from their ideas; they need to be able to

exclude users who do not pay. Yet once an idea is invented, its zero marginal cost of

production suggests that it should be freely available.

The digitization of music has brought the issue of intellectual property rights

into sharp focus. Many music lovers think nothing of downloading and sharing music

files at no cost, and companies such as Napster developed software to make this

sharing possible. But the music actually “belongs” to the copyright holder, who has

a right to demand payment for its use. Representatives of the music industry have

repeatedly brought companies and individuals to court over the downloading and

sharing of music files. Record labels cite declining sales of CDs as evidence

that music piracy will reduce their financial incentives to find and market new artists.

Now, major companies such as Apple and Sony run online music stores that allow

individuals to download songs for a fee.

Society addresses the tension between making intellectual property widely

available and protecting the property rights of inventors through copyright and

patent laws. Once issued, a patent gives an inventor the exclusive rights to his invention.

Because others can use it only with his permission, the inventor can impose a

licensing fee to capture some of the benefits of his idea. But in the United States,

patents are valid only for a fixed period (usually twenty years), and after they expire

their ideas are freely available. Copyrights on written work generally now last for

the life of the author plus seventy years. In this way, society both increases the

incentive to produce new ideas and ensures that they eventually become available

to everyone.

Expenditures on R & D Innovations and technological process do not simply

happen. They require deliberate investment in research and development.

Pharmaceutical manufacturers devote millions of dollars and thousands of scientists

to the search for new drugs; companies such as Intel and AMD fund projects

to develop the next generation of computer chips; and the thousands of firms that

produce consumer goods ranging from household cleaners to garden hoses are constantly

seeking improvements in their products as a way to increase their profits.

Industry accounts for about 65 percent of U.S. R & D expenditures, with the

remainder provided by the government, universities, and nonprofit organizations.

In 2002, just under 30 percent of R & D spending was by the government. Historically,

roughly half of the federal spending on R & D has been for defense, which now

accounts for about 15 percent of total U.S. R & D expenditures. This percentage has

fallen steadily; it was more than 30 percent in 1970.

Some analysts put the private returns on R & D expenditures at more than 25

percent; and since many of the returns accrue to firms other than those undertaking

the research, social returns are estimated to be even higher. Such rewards may

make the relatively low level of investment in research somewhat surprising. High

risk and limitations on the ability to borrow to finance R & D provide part of the

explanation for this seeming underinvestment.

EXPLAINING PRODUCTIVITY ∂ 595

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