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White paper on creativity - ebla center

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Chapter 1leisure, entertainment, culture and wellbeing,has not <strong>on</strong>ly been broadenedand c<strong>on</strong>solidated but has also becomefairer and more open. The market forgoods based <strong>on</strong> material culture isradically changing, thus shifting fromcompetiti<strong>on</strong> based <strong>on</strong> low producti<strong>on</strong>costs to competiti<strong>on</strong> based <strong>on</strong> thequality of products, their symbolicvalue and the quality of the experiencewhich they offer. C<strong>on</strong>sequently, theimmense producti<strong>on</strong> sector of materialculture goods, which in Italy mainlycorresp<strong>on</strong>ds to the so-called “Made inItaly” sectors (industrial design,designer fashi<strong>on</strong>, house design andhousehold goods, lifestyle, tourism, thewine and food industry, and lightengineering), has been driven by a risein demand for quality productsexpressing aesthetics, decorati<strong>on</strong>,design and traditi<strong>on</strong>al knowledge.The decisi<strong>on</strong>-making processesinvolved in c<strong>on</strong>sumer choices also tendto diverge: while in the model of<strong>creativity</strong> for innovati<strong>on</strong> the prevailinglogic is of rati<strong>on</strong>al choices based <strong>on</strong>optimising benefits, in the model of<strong>creativity</strong> for social quality theprevailing logic is of choicessymbolically influenced by processes ofidentificati<strong>on</strong> with less stringent costbenefitratios (Santagata, 1998).The two dimensi<strong>on</strong>s defining thereas<strong>on</strong>s for the success of the creativeindustries, i.e. technological innovati<strong>on</strong>and a focus <strong>on</strong> social and culturalquality, tend to combine and overlap:industrial design, for example, dealswith new models of mobile teleph<strong>on</strong>es,while the <strong>on</strong>line marketing of fashi<strong>on</strong>products has carved out significantmarket shares. Technological cultureand material culture at times crossoverbut are also successful as sectors intheir own right.Culture and CreativityCulture is our history, our present andthe gift we leave to future generati<strong>on</strong>s.Culture is our inexhaustible wealth.The more culture is c<strong>on</strong>sumed, thegreater it grows and makes Italiansgrow, al<strong>on</strong>g with their identity andexpertise. Culture is a c<strong>on</strong>solidateduniversal good which we have alwaysbeen so used to c<strong>on</strong>sidering to be ourown that we have overlooked theimportance of developing andprotecting it. And in particular we failto measure it: we do not know its valuein terms of the market and producti<strong>on</strong>.To use some suggestive images, wewould point out that <strong>creativity</strong> can befound in our culture, in oursurrounding territory, in the quality ofour everyday life and our products. It isnot an end in itself, but a process, anextraordinary mean to producing newideas. In this sense, <strong>creativity</strong> andculture are the pillars of social quality,seen as a c<strong>on</strong>text of a free,ec<strong>on</strong>omically developed, fair andculturally lively community with a highquality of life. Creativity and culture areinextricably bound. They are asuccessful combinati<strong>on</strong> which canpositi<strong>on</strong> our country at a time ofstrategic transiti<strong>on</strong> in the internati<strong>on</strong>alprocess of globalisati<strong>on</strong>. Italy knowshow to look to advanced countries andtheir technologies, but also todeveloping countries and their greatcultural traditi<strong>on</strong>s. With the former itWHITE PAPER ON CREATIVITY 17

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