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Mobile - Katz Marketing Solutions | Radio Advertising | Media Agency

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conventional view of what consumers do on their smartphones. The announcement was made at<strong>Advertising</strong> Week 2012 taking place in New York City, October 1-5, 2012.The study, conducted by research firm InsightsNow, implemented a unique three-phase approachthat looked at consumer usage of mobile from qualitative, quantitative and ethnographicperspectives. Smartphone users completed a seven-day diary, making video recordingsthroughout the day as they used their phones. This was followed by in-depth interviews and asurvey conducted among 1,000 smartphone users from Juneto August, 2012. Arbitron <strong>Mobile</strong> Oy's, a subsidiary of Arbitron Inc.,Arbitron <strong>Mobile</strong> Trends Panels(TM) service was used to track a mobile panel fora 30-day period. The panel was used to track user behavior and clickstreams inthe US, across mobile web, apps, and other mobile services. The result was adatabase of over 3,000 mobile interactions or moments. These moments (whichexcluded email, SMS and voice calls) were then segmented according to theunderlying needs and motivations of the participants. By using this approach,the research was able to uncover which user needs are fulfilled by asurprisingly wide variety of mobile interactions.Among the key findings:1. <strong>Mobile</strong> isn't always on the go. In fact, well over half of all mobile interactions measured in theresearch occur in the home, challenging conventional wisdom.2. These mobile interactions can be segmented into seven distinct "mobile motivations" thatencompass most mobile use. These include:a. Accomplish - managing activities and lifestyle to gain a sense of accomplishmentb. Socialize - active interaction with other peoplec. Prepare - active planning in order to be prepared for upcoming activitiesd.Me Time - seeking relaxation and entertainment in order to indulge oneself or pass the timee. Discover - seeking news and informationf. Shop - focusing on finding a product or serviceg.Express Myself -participating in passions and interests3. Me Time is by far the biggest "<strong>Mobile</strong> Motivation." Me Time accounts for almost half (46%) ofall smartphone app and website motivation, averaging 864 minutes per month per user, perArbitron <strong>Mobile</strong>. Seventy percent of these moments are lean-back experiences.145

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