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1997 Swinburne Higher Education Handbook

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SQ606 Computing in the Human Context<br />

10 credit points l 3 hours per week l Hawthorn l<br />

Instruction: combination of lecture and tutorial sessions<br />

l Assessment: essay and examination<br />

Within the Bachelor of Applied Science, this is a fourth year<br />

subject in the Computer Science and Software Engineering<br />

course and a third year subject in the Computer Science<br />

(conversion) course and a final year elective for the<br />

Computing and Instrumentation course.<br />

0 b jectives<br />

To provide students with a framework for the development<br />

of personal and corporate ethics appropriate for the<br />

information technology professional, and to allow students<br />

to explore the uses in and implications for society of<br />

contemporary developments in computing.<br />

Content<br />

Ethical and legal issues in computing, and their relationship<br />

to the computing profession; a selection of other topics,<br />

exemplified by: philosophy and artificial intelligence;<br />

computers and the arts; futures.<br />

Textbooks<br />

To be advised<br />

SQ613 Computer Science Team Project<br />

10 credit points l 3 hours per week l Hawthorn l<br />

Prerequisite: SQ310 or SQ314 and SQ305 l Instruction:<br />

lectures and practical work l Assessment: assignments<br />

A subject in the Bachelor of Applied Science (Computing<br />

and Instrumentation) and (Mathematics and Computer<br />

Science).<br />

Objective and Content<br />

In this subject, students will apply the software engineering<br />

skills acquired throughout the degree, to a substantial group<br />

software development project. Student groups will choose<br />

from a range of projects and they will then have to analyse<br />

the project's requirements, design and then develop the<br />

system to the best of their ability in the time available.<br />

Subject to the approval of the lecturer, students may<br />

generate their own project.<br />

SQ618 Computer Graphics<br />

10 credit points l 3 hours per week l Hawthorn l<br />

Prerequisite SQ310 or SQ300 l Instruction: combination of<br />

lectures and tutorial sessions l Assessment: assignment and<br />

examination<br />

A subject in the Bachelor of Applied Science.<br />

Content<br />

Computer graphics hardware for computer graphics; basic 2-<br />

D and 3-D graphics drawing; transformations; data<br />

structures for graphics; windowing and clipping, ray-tracing.<br />

SQ6 1 9 Expert Systems<br />

10 credit points e3 hours per week l Hawthorn l<br />

Prerequisite SQ419 l Instruction: a combination of lecture<br />

and tutorial sessions l Assessment: project and examination<br />

A subject in the Bachelor of Applied Science<br />

Objective and Content<br />

The subject covers the techniques and issues of knowledge,<br />

acquisition and building expert systems.<br />

SQ623 Industry Based Learning<br />

50 credit points<br />

A six-month period of industry based learning occurring as<br />

part of the third year of the course leading to the degree of<br />

Bachelor of Applied Science (Computer Science and<br />

Software Engineering). Students are supervised by a member<br />

of the academic staff and are required to submit a report to<br />

their employer and to their supervisor. This program is<br />

normally taken at the end of SQ523.<br />

SQ628 Windows Programming<br />

10 credit points l 3 hours per week l Hawthorn l<br />

Prerequisite: SQ310 or SQ300 l Assessment: assignments and<br />

examination<br />

An elective subject in Bachelor of Applied Science.<br />

Objectives<br />

To ~rovide students with a good understanding of Microsoft<br />

Windows visual development environments, event driven<br />

and component based programming and the benefits of<br />

using an object oriented language to build Windows<br />

programs.<br />

Content<br />

Specific topics include GUIs, Windows executables, visual<br />

development environments, object oriented application<br />

framewords, Delphi, databases, graphics and printing,<br />

debugging, DDE and OLE, Dynamic Link Libraries.<br />

SQ702 Systems Programming<br />

12.5 credit points l 4 hours per week l Hawthorn l<br />

Prerequisities: SQ700 or equivalent approved C competence<br />

l Instruction: combination of lectures and laboratory sessions<br />

Assessment: assignments and a examination<br />

A subject of the Graduate Diploma of Applied Science<br />

(Computer Science).<br />

0 b jectives<br />

To introduce students to the UNIX operating system;<br />

To teach the use of shell scripts as a method of prototyping<br />

system software;<br />

Via system calls, to examine systems programming in a<br />

UNIX environment.<br />

Content<br />

Introduction to UNIX operating systems; UNIX file<br />

management; commands and filters; electronic mail;<br />

structure of thee operating system; tools make, SCCS, lint<br />

<strong>Swinburne</strong> University of Technology <strong>1997</strong> <strong>Handbook</strong> 537

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