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V6 User Manual 1.00.book - Studio General

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of say 64 inputs by 64 outputs with a full independent multiply/add + individual delay on each matrix node onwhat would be a 64 x 64 = 4096 nodes, while also taking care of all the other housekeeping tasks such as lockingwith ultra low jitter to external clocks, managing time code, record streams, playback streams, not to mention possibleFX such as EQ, Dynamics, Reverb, etc.Note: Although MassCore automatically optimizes DSP allocation between the TriMediaprocessor and the host CPU certain large configurations may still benefit from thefollowing DSP husbandry strategies.DSP SavingDSP saving modes can be found in the All Settings > Settings > Project > Mixer > DSP Power Saving page:Player / Recorder modeTransforms the mixer's full nodal matrix topology into a "diagonal" topology where only the direct paths are computed(i.e. Input 1 to Output 1, Input 2 to Output 2, Input n to Output n)As one might expect, such a mixer topology optimization reduces the complexity of a 64 x 64 sized mixer from4096 nodal computations down to just 64 computations, which is a dramatic DSP processing saving feature andallows Pyramix to accommodate very large player/recorder track counts. It MUST be used with Multiple Mono Mixbuses. In Version 5 the channel count has been further increased to a maximum of 128.Disable Punch in / Punch Outis another DSP processing saving function that, as it name indicates, disables concurrent record stream managementwhenever no Punch recordings are required during certain phases of a project's life. This might save anothercouple of % of DSP load.Disable Mixdownis similar to the above. Disables concurrent Master outputs possible extra paths used for recording as mixdowns.Productivity : Optimizing Pyramix 25 - 438

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