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2. Open the Edit menu. At the bottom of the menu, you will find an item that<br />

refers to the object by name (for example, Bitmap object). Selecting this menu<br />

item opens a sub-menu containing all the OLE commands that are available for<br />

this object. There is an Edit command for editing the object. Invoke this command.<br />

3. The application associated with the OLE object now starts. Make the desired<br />

changes there.<br />

To return to TextMaker, simply exit the object’s source application.<br />

When exiting some applications, you will be asked if you want to update the object<br />

in the TextMaker document. Answer “Yes” – otherwise your changes will be<br />

discarded.<br />

Editing links to OLE objects<br />

If you acquire an OLE object from a file with the Link option checked, you can<br />

edit the resulting link to the source file with the Edit > Link command.<br />

When you invoke this command, a dialog box appears and displays a list of all the<br />

existing links in the current document. When you select a link from the list, the<br />

name and type of the source file to which the link refers are displayed in the lower<br />

part of the dialog box.<br />

The dialog’s buttons allow you to perform the following functions:<br />

Button<br />

Update Now<br />

Open Source<br />

Change Source<br />

Break Link<br />

Function<br />

Updates the OLE object. Use this button if the source file has<br />

been modified by another program and the changes are not<br />

visible in the TextMaker document.<br />

Starts the application associated with the OLE object,<br />

allowing you to edit the object in the application. Tip:<br />

Double clicking on the object has the same effect.<br />

Lets you select a different file as the source for the OLE<br />

object.<br />

Cuts the link to the source file. As a result, the object is<br />

embedded permanently in the TextMaker document. Changes<br />

to the source file no longer have any effect on the document.<br />

However, the object can still be edited by double<br />

clicking on it.<br />

222 OLE objects Manual TextMaker

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