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If you have activated Object mode, you can alternatively click on the<br />

in the Object toolbar.<br />

icon<br />

2. With the mouse, drag a frame with the desired position and size in the document.<br />

Alternatively, click where you want the upper left corner of the object to be<br />

placed. The object will be inserted in its original size.<br />

3. A dialog box appears and presents an Object Type list. Select the Object Type<br />

corresponding to the application from which TextMaker is to obtain the OLE<br />

object.<br />

4. Confirm with OK to start the application for the selected object type.<br />

5. Create the object in this application.<br />

6. Exit the application.<br />

7. When closing, the application might ask you whether you want to update the<br />

object in the TextMaker document. If it does, answer “Yes”.<br />

The OLE object is now inserted.<br />

No special action is required to insert the frame on top of existing body text – the<br />

text is automatically reformatted so that it flows around the frame.<br />

Instead of creating a new object for insertion into the frame, you can use an object<br />

that already exists in a file. You do this at step 3 in the above described procedure<br />

by selecting the Create from File option and then specifying the file to be linked<br />

in, rather than by selecting an object type.<br />

You will find additional information about working with OLE objects in the<br />

chapter “OLE objects” beginning on page 219.<br />

Changing the properties of OLE object frames<br />

To modify the properties of an OLE object frame, first select the frame with a<br />

mouse click. Then invoke the Object > Properties command to bring up the<br />

associated dialog.<br />

The following settings can be made in this dialog:<br />

Manual TextMaker Frames and drawings 263

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