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ETTC'2003 - SEE

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oth the system and the manufacturing process to create it), risk analysis, support in the field,<br />

life-cycle costing, and disposal.<br />

The desire to reduce costs, personnel, and time while maintaining or increasing<br />

effectiveness will make it necessary to reuse key tools and data across phases of a program<br />

and across program lines. It will therefore be necessary to create and sustain an acquisition<br />

infrastructure, including an M&S infrastructure. Acquisition personnel could use M&S to<br />

predict the cost-effectiveness of potential solutions, thereby reducing the need to produce and<br />

test expensive hardware prototypes.<br />

It is now widely accepted that model and simulation (M&S) can potentially reduce<br />

development times and risks associated to the acquisition of weapons systems, while<br />

simultaneously increasing the quality of the systems and reducing the global owner cost.<br />

However the expected gains can only be reached if M&S is used through adapted processes,<br />

such as provided by concurrent engineering.<br />

Concurrent engineering integrates the various activities ranging from the design of the<br />

product to the production and the in-service maintenance, relying on multidisciplinary teams<br />

in order to optimize simultaneously the product, its fabrication and its support, with objectives<br />

of cost and performance.<br />

M&S is the keystone of such a process. It is also the key working tool of a<br />

multidisciplinary integrated team when dealing with the integration of complex systems. The<br />

different actors (who intervene during definition, evaluation, fabrication, support…) need to<br />

identify the necessary information in terms of tests and simulations. Once this step done, they<br />

need to share the information and results issued from these tests and simulations. This whole<br />

approach is embodied by the iterative building of virtual prototypes immersed in synthetic<br />

environments, which on one hand formalize a shared vision of the system under development<br />

and on the other hand yield the necessary needs to better understand the complex interactions<br />

between the configuration elements of the system.<br />

By putting together the design, realization and test engineers, the elaborated<br />

prototypes will be realized and evaluated much easier, henceforth a better control of the<br />

global acquisition cost.<br />

An acquisition strategy funded on simulation consists in the joint use of simulation<br />

techniques and tools, and the methods available for the functional decomposition of the<br />

system, the organization of the program phases, and the necessary coherence between analog<br />

programs. Such a strategy implies a much better management of M&S resources during<br />

acquisition: from a mere punctual aid to the program engineering, one goes to a coherent and<br />

integrated process.<br />

The discussion up to now might seem rather theoretical. However it mirrors a deep<br />

evolution of the working methods which spread widely within the industrial world:<br />

• the 80’s have been marked by system engineering, where tree-like organizations<br />

(decomposition following the functional architecture, with launch of the different<br />

individual tasks) and sequential ways of working (synchronization of the<br />

individual tasks through the successive revues of the program). The essential<br />

support is paper, associated to a heavy and static documentation management. One<br />

sees here the methodological inheritance of the programs launched by NASA<br />

during the previous decades;<br />

• in the 90’s, concurrent engineering has developed, with an increasing integration<br />

of the “business” skills used throughout the phases of the system’s life-cycle. The<br />

impulse of such a change has been the technological change, mainly concerning<br />

the electronic components, which implied the simultaneous presence of varied

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