02 - Iron Kingdoms W.. - Captain Spud Is Amazing
02 - Iron Kingdoms W.. - Captain Spud Is Amazing
02 - Iron Kingdoms W.. - Captain Spud Is Amazing
You also want an ePaper? Increase the reach of your titles
YUMPU automatically turns print PDFs into web optimized ePapers that Google loves.
108.1.141.197<br />
12 <strong>Iron</strong> <strong>Kingdoms</strong><br />
The Sands of Icthier: Immoren’s<br />
Pre-history<br />
The Old Races: Lyoss and the Rhulic Moot<br />
Historians theorize that before man discovered<br />
the gift of civilization, a time of chaos existed when<br />
nomadic tribes and clans lived amidst the wilds of<br />
Immoren. The only true civilizations known to exist<br />
were those of the Rhulfolk and the Iosans. The<br />
Rhulfolk were well in the beginnings of their own<br />
society millennia before humans began to thrive.<br />
However, constant strife between the clans of the<br />
dwarves held back the progress of their civilization.<br />
2,500 years before humans settled the lands now<br />
comprising the Protectorate of Menoth and the<br />
Bloodstone Marches, the dwarves of Rhul fought a<br />
great and bloody war. The dwarves refer to this dark<br />
and angry time as the Feud of the Ages, and historians<br />
estimate this took place about 8,500 BR.<br />
The Feud of Ages ended abruptly circa 8,200 BR<br />
when a group of clans withdrew and moved north.<br />
Their leaders realized that further conflict would<br />
drive the Rhulfolk apart into utter barbarism, so<br />
thirteen clans left the others to their ends and moved<br />
their people to settle in what is now known as Ghord.<br />
The well-defended region surrounding the dwarves<br />
contained bountiful land, water, and wildlife, and<br />
these Rhulfolk prospered in their relative isolation.<br />
The foundation of the Rhulic Moot predates human<br />
civilization by about 1,000 years. This is the best guess<br />
of historians based on the remnants of Moot records.<br />
The earliest tablets are ancient religious artifacts the<br />
dwarves claim date to circa 7,500 BR. Human historians<br />
assume the dwarves founded the Moot to regulate<br />
the feuds arising between clans in the region. Many<br />
dwarven historians, typically priests, claim the Great<br />
Fathers themselves handed down the tablets of the<br />
Moot and they contained instructions and laws allowing<br />
the dwarves to co-exist without worry of decaying into a<br />
barbaric state of constant war ever again.<br />
The arcane arTs of rhul<br />
while sTone TableTs and ancienT scrolls do exisT ThaT<br />
suPPosedly PredaTe The creaTion of The mooT, iT is a facT<br />
ThaT once The mooT was esTablished The dwarves began<br />
To manifesT an abiliTy in arcane magic. wheTher The greaT<br />
faThers handed This knowledge down To The dwarves is uP for<br />
debaTe. mosT of Them firmly believe ThaT The greaT faThers<br />
imParTed The wisdom of magic wiTh sTricT rules regarding<br />
iTs use, and dwarven PracTiTioners of The arcane are known<br />
To follow sPecific rules and riTes in accordance wiTh Their<br />
magic. while noT necessarily religious in use, The dwarves’<br />
wizardry is TreaTed as a Power deserving resPecT and cauTion.<br />
Older than the Moot are Rhulic records of the<br />
Empire of Lyoss far to the east across the expanse<br />
that would become the Bloodstone Marches. Rhulic<br />
and human historians agree that Lyoss thrived as far<br />
back as 10,000 BR, and the elves of this empire had<br />
a civilization that produced mathematics, textiles,<br />
stonework, and metals such as bronze, copper, and<br />
enchanted iron. The elves of Lyoss relied on magic as a<br />
tool in their society and used it as a way to accomplish<br />
nigh-impossible tasks.<br />
The foundation of Lyoss was supposedly due to the<br />
unification of elven tribes gathering for the purpose of<br />
veneration. It was an ancient civilization ruled by Fanes<br />
who communicated directly with their deities. Under<br />
the tutelage of the Fane, elves developed a complex<br />
society emphasizing harmony with natural forces,<br />
communion with the gods, and the pursuit of martial<br />
and arcane perfection. At some point Lyoss collapsed,<br />
leaving a shattered and beleaguered populace striving<br />
for survival in hostile lands. Although details of this<br />
time are scattered, the collapse of Lyoss coincides with<br />
cataclysmic events that impacted humanity.<br />
The Ascent of Man: The Wisdom of Icthier<br />
While the dwarves warred with one another<br />
and the Lyosans pursued knowledge and learning,<br />
humanity was comprised of nomadic clans. The<br />
threats of the time were considerable. Harsh weather,<br />
deadly monsters, and the predations of other human<br />
tribes often forced different groups to form alliances.<br />
Competition with other races also posed a threat,<br />
and it is interesting that bogrin, gobbers, trollkin,<br />
and ogrun all managed to survive human settlement<br />
of western Immoren. Many historians theorize that<br />
civilized humanity came not from within western<br />
Immoren, but from the south or perhaps the east.<br />
Menite priests maintain that the first human<br />
civilization rose up around what is now Ancient Icthier<br />
where the ruins predate human history. For Menites<br />
this city is the revered origin of the Canon of the True<br />
Law, their first and most sacred scripture, for it was at<br />
Icthier that the holy text was discovered inscribed upon