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02 - Iron Kingdoms W.. - Captain Spud Is Amazing

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108.1.141.197<br />

shards, and they use these meetings between shards to<br />

arrange weddings and form tribal alliances.<br />

The Fane of Nyssor is at the center of Nyss society.<br />

It is made up of the Winter Father’s faithful priests<br />

and warriors dedicated to watching over his place<br />

of repose, for the great elven god is entombed in a<br />

mighty tower of ice and watched over by his people<br />

until the day he recovers his vast strength from his<br />

travails in the otherworld and can return to lead them<br />

once more. Some Nyss believe that Nyssor’s spirit has<br />

returned to the Veld in order to retrieve the Vanished<br />

gods, his brothers and sisters, and lead them back to<br />

their people.<br />

The various tribes tend to specialize in some aspect<br />

of Nyss society. For instance, the tribe of Aeryn has<br />

a strong tradition of service to the Fane of Nyssor,<br />

and a number of its members have become powerful<br />

priests. Legend tells that the founder of the tribe was<br />

none other than the great prophet Aeric who first<br />

led the Nyss from Ios in search of the Vanished gods.<br />

Another of the great tribes are the Voassyr who take<br />

their name from Nyssor’s frozen claymore and wield<br />

stylized weapons derived from Nyssor’s mighty rune<br />

blade. The Voassyr are skilled hunters and the most<br />

dedicated defenders of the north.<br />

Trespassers into Nyss lands are invariably<br />

ambushed, for they are very serious about their<br />

privacy. Numerous hunters, trappers, explorers, and<br />

barbarians go missing every year. Along with the more<br />

civilized Khadorans, primitive Skirov and Kossite tribes<br />

and even Rhulfolk—both dwarves and ogrun—all feel<br />

a special hatred, respect, and/or fear for the Nyss,<br />

for their run-ins are typically hostile. The winter<br />

elves often engage in sudden assaults with flights of<br />

arrows from hiding, and once they soften their targets,<br />

they move in for the kill wielding their deadly sharp<br />

two-handed claymores. Lately Nyss lands have been<br />

infringed upon by tribes of Devourer worshipping<br />

barbarians appearing to be a northern tribe of long<br />

forgotten Tharn (see entry, MN1). These encounters<br />

have turned especially bloody with both sides giving as<br />

much as getting. It is rumored that a recent surprise<br />

attack by the savage Tharn barbarians wiped out an<br />

entire shard of Nyss, so tribal kinsman are currently on<br />

the warpath in that vicinity eager to kill anything and<br />

everything they find.<br />

nyss FaCts<br />

RuleR: the nyss have no CentraLized governMent though the<br />

Fane oF nyssor is generaLLy obeyed.<br />

GoveRnment type: tribaL<br />

Capital: none<br />

ethniC GRoups & appRox. population: unknown<br />

lanGuaGes: aeriC (generaLLy onLy the Fane oF nyssor Learns<br />

written), Cygnaran (spoken), khadoran (spoken), shyr<br />

(spoken)<br />

Climate: tundra CLiMate with gaLes, bLizzards, and iCe storMs<br />

MuCh oF the year; the Light strengthens and soMe snow thaws<br />

For Four Months out oF the year; otherwise griM winter<br />

darkness.<br />

teRRain: Craggy, Mountainous tundra; rugged stony pLateaus;<br />

sparse trees, MostLy shrubs, LiChen, Mosses, grasses, and soMe<br />

herbs during the warMer Months; year round snow and iCe;<br />

high ground is Covered in perManent iCe Caps; Fjords indent<br />

the Coast.<br />

natuRal ResouRCes: exotiC gaMe For Meat, peLts, Feathers,<br />

exotiC herbs, ivory<br />

Shards of the Nyss<br />

Shards are the largest community of Nyss generally<br />

encountered by foreigners. Each shard usually consists<br />

of 30 to 80 related winter elves sometimes dwelling<br />

in and around the same fortress during the harshest<br />

months. Shard members work together to ensure the<br />

survival of the community. Each has at least one priest<br />

though the priest is not always of any greater social<br />

status than any other member. Elders are revered<br />

for their wisdom and usually either lead the shard or<br />

advise the leader, for their words bear great influence<br />

in decision-making.<br />

Every shard has its own traditions, many of them<br />

handed down from ages ago. Some have strong<br />

hunting traditions, especially those who control the<br />

best hunting lands, while other shards specialize in<br />

dealing with outsiders for purposes of trade.<br />

Notable Shards<br />

Aegyth Raefyll: The Aegyth shard is part of<br />

the tragically small Raefyll tribe. Its numbers are<br />

diminished from frequent assaults by northern<br />

savages—perhaps Tharn, as the attackers are said<br />

World Guide 369

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