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02 - Iron Kingdoms W.. - Captain Spud Is Amazing

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210 <strong>Iron</strong> <strong>Kingdoms</strong><br />

108.1.141.197<br />

Menite priests led their people in the construction<br />

of a mighty walled fortress on a round dome-shaped<br />

hill of granite, and many hill-fortresses, called<br />

drons, emerged during this time. The outer walls of<br />

Krepoctya still stand to this day, although the interior<br />

is largely empty except for a few piles of rubble where<br />

lesser buildings have long since crumbled. The hill<br />

itself is much smaller than it once was, and local<br />

legend claims that it is slowly being claimed by the<br />

Devourer Wurm’s coiled movements underground.<br />

Many narrow tunnels, most barely wide enough for a<br />

Khardic man, are painstakingly carved into the granite<br />

under the old fort. The city was originally built around<br />

Krepoctya Dron, but when Queen Cherize rebuilt<br />

and redesigned the city, its center shifted further<br />

downstream leaving the city’s namesake on its eastern<br />

edge instead of at its heart.<br />

Wraithash Wood: The small stretch of dense<br />

woods that once bordered Cherov-on-Dron has long<br />

since overgrown into the area where Vladykin’s oaken<br />

citadel once stood. The woods dug deep into the ashladen<br />

soil and grew seemingly much faster than the<br />

other local vegetation. The trees themselves have taken<br />

on a darker tone to their foliage, and wildlife seems to<br />

avoid the area altogether. Superstitious rumors claim<br />

that the woods are haunted by the nobles who burned<br />

to death during the fire that consumed the citadel,<br />

and it is said the spirits hunt the living to ease their<br />

eternal torment somewhat .<br />

Hellspass<br />

In Power: Great Princess Regna Gravnoy<br />

Population: 8,000 human (mostly Khard, some<br />

Skirov and Umbrean), 3,000 ogrun, a few hundred<br />

dwarves<br />

Military: Hellspass is garrisoned by a small Winter<br />

Guard contingent.<br />

Imports: Food grains, raw metal<br />

Exports: Blacksmith goods, hand-forged weaponry,<br />

metal and mineral ores<br />

General Description<br />

The Dwarves of Rhul originally built the stone city<br />

of Hellspass as a gesture of honor to the ogrun, but<br />

men have forgotten the original name of Hellspass<br />

and the Ogrun will not speak it. The town itself has a<br />

very long history that dates back to 1308 BR when the<br />

local ogrun tribes came together and commissioned<br />

hundreds of Rhulic engineers to sculpt a “city worth<br />

spending eternity within.” The dwarves obliged and<br />

built the city now known as Hellspass.<br />

The ogrun used it as a combination of fortress and<br />

tomb for their dead; they buried thousands of their<br />

kin in the catacombs beneath the stone city. It was not<br />

until 1141 BR that the Khardic Empire discovered the<br />

city in their travels and demanded fealty by show of<br />

taxation. The Ogrun ignored such petty claims by the<br />

humans. The Khards briefly attempted to negotiate<br />

with the ogrun, but conflict ultimately erupted. For<br />

twenty some years the Thundercliffs hosted bloody<br />

battles that cost many thousand men, ogrun, and<br />

dwarves their lives. Eventually the dwarves recalled<br />

their support of the region and advised the ogrun to<br />

do the same. The ogrun were powerful warriors worth<br />

five men in battle, but even they could not withstand<br />

the concentrated onslaught of the innumerable<br />

legions of the Khardic Empire forever. The Khards<br />

were simply too many and too determined, so the<br />

ogrun forces yielded in 1118 BR with the condition<br />

that the catacombs remain sacred and unmolested.<br />

The Khards agreed.<br />

The ogrun stayed in the city to protect their<br />

ancient fortress and the tombs of their ancestors from<br />

grave robbers, and they have learned to become allies<br />

with their rulers. Today the city is largely a mining<br />

facility that sends hundreds of tons of ore back to<br />

Skirov and Khardov for processing. Metal ingots<br />

arrive by the wagonload so that the ogrun smiths in<br />

the surrounding settlements can fashion excellent<br />

weapons and other components. Recent hostilities<br />

with the south have focused their talents on the mass<br />

production of blades and axes.<br />

Hellspass is a cold and windy town. It smells of<br />

progress, and most of the original Rhulic construction<br />

still stands as a reminder of its history. Some ogrun still<br />

occasionally come to Hellspass to bury their dead in<br />

the catacombs and to gaze upon the enormous fortress<br />

that now looms vacant on the horizon.<br />

Noted Persons<br />

Great Princess Regna Gravnoy (female Skirov<br />

Ari9): Comely in her large, full framed figure,<br />

Princess Regna rules the entirety of Gorzytska through

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