02 - Iron Kingdoms W.. - Captain Spud Is Amazing
02 - Iron Kingdoms W.. - Captain Spud Is Amazing
02 - Iron Kingdoms W.. - Captain Spud Is Amazing
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108.1.141.197<br />
maintained in case of any eventuality. The surrounding<br />
mountains are heavily trapped and full of hidden<br />
murder holes and fortified positions.<br />
<strong>Is</strong>syrah: Originally <strong>Is</strong>syrah was home to the Fane<br />
of Ayisla. After the gods disappeared, the city entered<br />
into a centuries-long decline. By the time the dragon<br />
Everblight whom the elves call Ethrunbal began to<br />
prey on Ios, there were tens of thousands of elves living<br />
in the city. It was here in 390 AR the Iosan army finally<br />
destroyed the beast, but not before it had decimated<br />
<strong>Is</strong>syrah and killed its entire population. Once the<br />
beast lay slain, its athanc was cut out and sealed<br />
away in a hidden location “at the top of the world.”<br />
What remains of <strong>Is</strong>syrah is a blasted wasteland where<br />
nothing grows.<br />
Knot, The: The Knot is an impossibly complex,<br />
mist-shrouded roadway from the Gate of Mists through<br />
Mistbough that loops back and forth across itself.<br />
Ingeniously devised by House Aiesyn as both a defense<br />
and trade route, the winding Knot is so complex even<br />
most Iosans are unable to navigate it. Only the builders<br />
and highly trained scouts of House Rhysslyr know the<br />
secrets of its passage, and trespassers quickly find<br />
themselves lost<br />
Mistbough: Mistbough is a strangely beautiful<br />
and haunting wood of mist, brush, and hundreds of<br />
hidden archers from House Rhysslyr. The forest is<br />
dense with aspens and rolling hills affording plenty<br />
of hiding holes for ambush sites as well as pitfalls<br />
and snare and net traps set for the unwary. It is also<br />
believed that hidden Retribution of Scyrah bases exists<br />
throughout Mistbough.<br />
Moon Arch: The Moon Arch was a great scrying<br />
devise built to locate the Vanished. It consists of a<br />
great arch spanning an enormous pool of water. As<br />
the moons move over the arch, they pull the water in<br />
various directions creating pictures and scenes of far<br />
off places, and the power of the arch waxes and wanes<br />
with the tides. The arch was abandoned after it failed<br />
to locate the gods after hundreds of attempts. The<br />
site is still maintained by members of the Seekers sect<br />
who yet believe the Moon Arch may prove useful in<br />
locating the missing gods. The highest-ranking Seeker<br />
of the area is Shaela Hallyr (female Iosan Clr12/<br />
Wiz6), an attractive woman of indeterminate age and<br />
unswerving faith and devotion.<br />
Rhul<br />
We are entering a strange and<br />
wondrous age. Momentous things are<br />
happening beyond our mountains: new<br />
amazing machines invented, distant<br />
lands discovered and explored, and<br />
unimaginable perils and horrors<br />
met with courage. We must guard<br />
our heartland, but I hope our people<br />
will bear witness and help shape this<br />
coming age. I am too old to play a part,<br />
but I envy my sons, my grandsons, and<br />
my granddaughters. Let us be willing<br />
to send them out even into certain<br />
peril to make their lasting mark upon<br />
the world.<br />
—Stone Lord Guvul Godor to the<br />
other Stone Lords<br />
Rhul is a great expanse of soaring peaks, rugged<br />
mountains, sheltered valleys, and deep gorges. The<br />
landscape is both beautiful and terrifying, for the<br />
Borokuhn Mountains, Silvertip Peaks, and Glass<br />
Peaks boast some of the tallest mountains in western<br />
Immoren. Crossing the outer barrier mountains<br />
from the south or west requires knowledge of the<br />
dangerous icy roads and trails created by the dwarves<br />
over the centuries. Some roads lead into chokepoints,<br />
run under massive fortifications, or twist back on<br />
themselves as they climb the mountains, allowing<br />
watchers to observe those venturing inward. The outer<br />
dwarven clans take their duties seriously, and only<br />
those who ask permission and offer friendly greeting<br />
are given easy passage. Nestled safely within these<br />
barriers, the great and ancient Armsdeep stabilizes<br />
the harsh northern weather and provides life and<br />
livelihood for over a million dwarves and a hundred<br />
thousand ogrun.<br />
The greatest cities of Rhul rest on the shores of<br />
this lake. The timeless capital of Ghord and its sister<br />
city Ulgar are sprawling complexes of unfathomably<br />
World Guide 345