02 - Iron Kingdoms W.. - Captain Spud Is Amazing
02 - Iron Kingdoms W.. - Captain Spud Is Amazing
02 - Iron Kingdoms W.. - Captain Spud Is Amazing
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320 <strong>Iron</strong> <strong>Kingdoms</strong><br />
108.1.141.197<br />
Cryx, Morvaen is still expected to pay a monthly tithe<br />
to the kingdom’s coffers. Such taxes are among the<br />
oldest traditions in Blackwater and everybody pays.<br />
Blackwater’s legal code is otherwise very simple: there<br />
are few (if any) laws. The only justly outlawed act is<br />
arson, and its punishments are unspeakable. Lacking<br />
a police force, security is provided by thoroughly<br />
disreputable mercenary companies headquartered<br />
throughout the city. Often the first thing a ship’s captain<br />
does upon arriving in port is hire mercenaries to watch<br />
over his vessel. Though few have qualms about stealing<br />
from their employers, questionable security is better<br />
than none at all in the city called the “Final Port.”<br />
Noted Persons<br />
“Black Confessor” (male blighted trollkin Clr8/<br />
Flc7): This scaly, spine-encrusted priest of Toruk has<br />
rambled through the streets of Blackwater for at least<br />
twenty years. He spends his days and nights singing<br />
dark hymns to “the Glorious Father, Master of us all”<br />
and pulverizing heretics and infidels with his wicked<br />
locharn. Bits of dried gore—spattered remains of his<br />
victims—hang from the metal spikes attached to his<br />
black leather cassock, adding to the foul smell of his<br />
own rotting flesh. He is quite mad and most locals give<br />
him a wide berth, but occasionally members of local<br />
criminal syndicates will attempt to sic him on their<br />
rivals by telling him of their supposed blasphemies. He<br />
makes a cheap, if dangerously unreliable, assassin.<br />
Haruspex Elsevin Hemeshka (female Satyxis<br />
Sor17): This exotic youthful woman has lived in a<br />
small house set against the stone cliff face of the<br />
fjord for as long as anyone living in Blackwater can<br />
remember. She is reputed to be a powerful diviner<br />
and can answer many questions—for a steep price. If a<br />
customer is willing to supply her with a sizable quantity<br />
of coin and a living victim, she will divine information<br />
from the victim’s entrails. When stripped to the waist<br />
and up to her elbows in living intestines, she seems<br />
able to see distant points on Caen or foresee possible<br />
futures beyond the ability of other diviners.<br />
Dougal Kildaire (male Thurian Ftr3/Rog7): Dougal<br />
Kildaire is a survivor of the first order. A smuggler,<br />
fence, and con artist, he ran afoul of Five Finger’s High<br />
<strong>Captain</strong>s and only barely escaped the notorious port.<br />
One step ahead of his pursuers, he jumped ship bound<br />
for Blackwater. Since his arrival Kildaire has made a<br />
name for himself as an organizer and advisor within<br />
Blackwater’s smuggler community. Though he never<br />
leaves Cryx, the man has in-depth knowledge of ports<br />
across western Immoren and has contacts throughout<br />
the mainland. Presently Kildaire is attempting to build<br />
a fleet of smuggling vessels to start his own operation.<br />
He is always interested in information from the<br />
mainland and enjoys exchanging information with<br />
well-informed visitors.<br />
Lord Craethan Morvaen (male Scharde Ftr12/<br />
Rog7): A self-styled pirate king, Lord Morvaen is the<br />
most powerful man in Blackwater and seldom seen<br />
outside the company of the crone witch Gaddis Naill<br />
(female Scharde Rog4/Wiz11). Morvaen assumed<br />
control of the city eight years ago after eliminating<br />
his rivals in a series of assassinations. Since that time,<br />
he has ruthlessly clung to power through intimidation<br />
and brute force. He taxes all business operations<br />
throughout the city and all vessels entering the port—<br />
except the blackships, which are far too powerful to be<br />
threatened. Failure to pay Morvaen’s agents is generally<br />
considered suicide, for he is forced to deal with the<br />
agents of the Dragonfather who come to collect their<br />
due. He tolerates no excuses so is more than able to<br />
meet their demands. Lord Morvaen employs several<br />
mercenary companies. The best known among them is<br />
the trollkin company called the Gore Talons captained<br />
by Jussika Bloodtongue (female trollkin Ftr8/Rog8).<br />
Morvaen deploys them with impunity as his personal<br />
strike force to wipe out up-and-coming rivals or those<br />
in need of reprisal.<br />
Locales of Blackwater<br />
Catacombs: Carved into the side of the fjord<br />
opposite the city, these twisted caverns and vaults are<br />
home to dozens of necrotechs and necrosurgeons.<br />
The Catacombs are filled with bits and pieces<br />
of thousands of living and dead beings and foul<br />
mechanikal components required to assemble the<br />
necrotic masterpieces. It is a rancid place catering<br />
to the sinister and unfeeling, and thrall servitors<br />
shuffle and dart to and fro at all times. Eerie lamplight<br />
flickering throughout the caverns gives the place a<br />
strangely disorienting quality. The demented beings<br />
laboring in the Catacombs venture out only rarely to<br />
purchase fresh specimens from the Meat Market.