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02 - Iron Kingdoms W.. - Captain Spud Is Amazing

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320 <strong>Iron</strong> <strong>Kingdoms</strong><br />

108.1.141.197<br />

Cryx, Morvaen is still expected to pay a monthly tithe<br />

to the kingdom’s coffers. Such taxes are among the<br />

oldest traditions in Blackwater and everybody pays.<br />

Blackwater’s legal code is otherwise very simple: there<br />

are few (if any) laws. The only justly outlawed act is<br />

arson, and its punishments are unspeakable. Lacking<br />

a police force, security is provided by thoroughly<br />

disreputable mercenary companies headquartered<br />

throughout the city. Often the first thing a ship’s captain<br />

does upon arriving in port is hire mercenaries to watch<br />

over his vessel. Though few have qualms about stealing<br />

from their employers, questionable security is better<br />

than none at all in the city called the “Final Port.”<br />

Noted Persons<br />

“Black Confessor” (male blighted trollkin Clr8/<br />

Flc7): This scaly, spine-encrusted priest of Toruk has<br />

rambled through the streets of Blackwater for at least<br />

twenty years. He spends his days and nights singing<br />

dark hymns to “the Glorious Father, Master of us all”<br />

and pulverizing heretics and infidels with his wicked<br />

locharn. Bits of dried gore—spattered remains of his<br />

victims—hang from the metal spikes attached to his<br />

black leather cassock, adding to the foul smell of his<br />

own rotting flesh. He is quite mad and most locals give<br />

him a wide berth, but occasionally members of local<br />

criminal syndicates will attempt to sic him on their<br />

rivals by telling him of their supposed blasphemies. He<br />

makes a cheap, if dangerously unreliable, assassin.<br />

Haruspex Elsevin Hemeshka (female Satyxis<br />

Sor17): This exotic youthful woman has lived in a<br />

small house set against the stone cliff face of the<br />

fjord for as long as anyone living in Blackwater can<br />

remember. She is reputed to be a powerful diviner<br />

and can answer many questions—for a steep price. If a<br />

customer is willing to supply her with a sizable quantity<br />

of coin and a living victim, she will divine information<br />

from the victim’s entrails. When stripped to the waist<br />

and up to her elbows in living intestines, she seems<br />

able to see distant points on Caen or foresee possible<br />

futures beyond the ability of other diviners.<br />

Dougal Kildaire (male Thurian Ftr3/Rog7): Dougal<br />

Kildaire is a survivor of the first order. A smuggler,<br />

fence, and con artist, he ran afoul of Five Finger’s High<br />

<strong>Captain</strong>s and only barely escaped the notorious port.<br />

One step ahead of his pursuers, he jumped ship bound<br />

for Blackwater. Since his arrival Kildaire has made a<br />

name for himself as an organizer and advisor within<br />

Blackwater’s smuggler community. Though he never<br />

leaves Cryx, the man has in-depth knowledge of ports<br />

across western Immoren and has contacts throughout<br />

the mainland. Presently Kildaire is attempting to build<br />

a fleet of smuggling vessels to start his own operation.<br />

He is always interested in information from the<br />

mainland and enjoys exchanging information with<br />

well-informed visitors.<br />

Lord Craethan Morvaen (male Scharde Ftr12/<br />

Rog7): A self-styled pirate king, Lord Morvaen is the<br />

most powerful man in Blackwater and seldom seen<br />

outside the company of the crone witch Gaddis Naill<br />

(female Scharde Rog4/Wiz11). Morvaen assumed<br />

control of the city eight years ago after eliminating<br />

his rivals in a series of assassinations. Since that time,<br />

he has ruthlessly clung to power through intimidation<br />

and brute force. He taxes all business operations<br />

throughout the city and all vessels entering the port—<br />

except the blackships, which are far too powerful to be<br />

threatened. Failure to pay Morvaen’s agents is generally<br />

considered suicide, for he is forced to deal with the<br />

agents of the Dragonfather who come to collect their<br />

due. He tolerates no excuses so is more than able to<br />

meet their demands. Lord Morvaen employs several<br />

mercenary companies. The best known among them is<br />

the trollkin company called the Gore Talons captained<br />

by Jussika Bloodtongue (female trollkin Ftr8/Rog8).<br />

Morvaen deploys them with impunity as his personal<br />

strike force to wipe out up-and-coming rivals or those<br />

in need of reprisal.<br />

Locales of Blackwater<br />

Catacombs: Carved into the side of the fjord<br />

opposite the city, these twisted caverns and vaults are<br />

home to dozens of necrotechs and necrosurgeons.<br />

The Catacombs are filled with bits and pieces<br />

of thousands of living and dead beings and foul<br />

mechanikal components required to assemble the<br />

necrotic masterpieces. It is a rancid place catering<br />

to the sinister and unfeeling, and thrall servitors<br />

shuffle and dart to and fro at all times. Eerie lamplight<br />

flickering throughout the caverns gives the place a<br />

strangely disorienting quality. The demented beings<br />

laboring in the Catacombs venture out only rarely to<br />

purchase fresh specimens from the Meat Market.

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