02 - Iron Kingdoms W.. - Captain Spud Is Amazing
02 - Iron Kingdoms W.. - Captain Spud Is Amazing
02 - Iron Kingdoms W.. - Captain Spud Is Amazing
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108.1.141.197<br />
Stone Faces: Outside of Drotuhn and chiseled into<br />
the side of a mountain in the Borokuhn range are a<br />
series of immense stone carvings made in the images<br />
of the Great Fathers of the dwarves. The inhabitants<br />
of Drotuhn carved these faces centuries ago as an act<br />
of piety. At that time the forest surrounding the city<br />
hid their piercing gaze. Now with the forest gone, they<br />
look down upon the people of Drotuhn as if passing<br />
judgment. Like Arkhun’s Tower, the Stone Faces<br />
attract many visitors every year from among the pious<br />
and the simply curious.<br />
Farhollow<br />
In Power: Clan Gelhurn, led by Clan Lord Daggot<br />
Gelhurn<br />
Population: 20,000 dwarves, 2,500 ogrun<br />
Military: Farhollow has a small garrison of mixed<br />
dwarven and ogrun troops.<br />
Imports: Cereals, meat, beer, tools, weapons,<br />
metal, lumber<br />
Exports: Salmon, pike, liquors, furs, boats<br />
A small town along the Ayeres River, Farhollow is<br />
the last and furthest major settlement of dwarves in<br />
the northeast of Rhul. The town was founded in a<br />
sheltered region at the base of Mount Grend where<br />
the wind and river hollowed out a smooth pocket<br />
beneath the steep slopes. The mountain protects<br />
Farhollow from the worst of the winter storms, but<br />
it is still a frigid and forsaken place far from the<br />
comforts of Ghord and the Armsdeep. No roads<br />
connect this town to the rest of Rhul, so travel to<br />
and from is usually by boat—a dangerous voyage,<br />
particularly in the thick of winter.<br />
Locals claim an exiled clan of criminals founded<br />
the town during the Hundred House Rebellion, but no<br />
record can be found of such an event in the Codex. Its<br />
origins are probably much more recent as the majority<br />
of its buildings were constructed in the last four<br />
centuries. A likely explanation is that the town began<br />
after a particularly terrible winter of that era forcing<br />
the outlying mountain clans to band together in the<br />
shelter of the hollow. The town has survived on several<br />
local exports unique to this region. In particular are<br />
Ayeres salmon and Rhulic pike, both fished extensively<br />
by the locals, and a popular distilled liquor called<br />
hollowbite. Although shielded from many threats, the<br />
town has occasional trouble from mountain bogrin<br />
and some hardy breeds of troll. More recently the<br />
locals engaged with a tribe of human barbarians up<br />
the North Ayeres. These savages are of an unknown<br />
lineage, and the extent of their settlement is unknown.<br />
Their discovery has sparked great concern among the<br />
locals who fear the barbarians will begin raiding down<br />
the river.<br />
Noted Persons<br />
Murgun Ayer (male dwarf Exp3/Rgr8): A stalwart<br />
dwarf who feels no need to hide in town away from the<br />
wilds, Ayer is one of the best guides in Farhollow. He is<br />
at home both on the river and out among the nearby<br />
mountains and tundra, and Murgun has mapped<br />
more of the nearby region than any other living dwarf.<br />
His kinsmen were named after the river and are a<br />
respected clan of shipwrights and riverboat pilots.<br />
Murgun learned the family trade but soon discovered<br />
a knack for wilderness fighting. Scouts who patrol<br />
the outlying trails took him in; they have no strict<br />
hierarchy and come from assorted clans but consider<br />
Murgun one of their best.<br />
Clan Lord Daggot Gelhurn (male dwarf Ari4/<br />
Ftr3): Clan Lord Daggot is an opportunist who has<br />
had difficulty living up to the expectations of his<br />
kinsmen. The strongest martial clan in town has always<br />
led Farhollow, and for the last sixty years it has been<br />
the Gelhurns, known for their skills with both axe and<br />
rifle. Lord Daggot took over the clan when his father<br />
passed on three years ago, and he is quite eager to<br />
make his own mark.<br />
Locales of Farhollow<br />
Hollowbite Distillery: Hollowbite is a potent spirit<br />
distilled from an arctic weed found exclusively on<br />
the cold plains northeast of Farhollow. The drink is<br />
popular throughout Rhul, and word of this liquor has<br />
reached human lands of late, so demand is on the<br />
rise. Clan Puldor owns and runs this distillery, and the<br />
entire clan is involved with harvesting and processing<br />
the difficult plant. Harvesting the cactus-like weed<br />
is not an easy task due to its razor-sharp spines and<br />
tenacious roots and the natural hazards of working<br />
on the frozen plain. Competing clans who hope to<br />
imitate their success have threatened their monopoly<br />
recently. Lokti Puldor (female dwarf Exp3/Ftr7) is<br />
World Guide 353