02 - Iron Kingdoms W.. - Captain Spud Is Amazing
02 - Iron Kingdoms W.. - Captain Spud Is Amazing
02 - Iron Kingdoms W.. - Captain Spud Is Amazing
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108.1.141.197<br />
Stolen technology is indeed a Cryxian tradition.<br />
When the Orgoth were cast out of Drer Drakkerung<br />
by Toruk’s hordes, Cryxian warwitches and blackships<br />
soon began appearing in the Nightmare Empire based<br />
perfectly on the sorcerous designs of the erstwhile<br />
invaders. Of all the blackships, few are more infamous<br />
than the funereal galleon called the Atramentous,<br />
bathed in Toruk’s flames and manned by the ghastly<br />
undead Revenants.<br />
the AtrAmentous<br />
the sCharde invasions (584–588 ar) are notated as suCh<br />
LargeLy beCause oF the presenCe oF so Many bLaCkships and<br />
their reaver Crews piLLaging the shores oF the MainLand<br />
during these years. the vesseLs were Feared beyond reason,<br />
but aMong theM the AtrAmentous was singuLarLy notorious;<br />
the sea boiLed in its wake and it was responsibLe For the<br />
destruCtion oF Many a seaside viLLage.<br />
Cryxian aggression seeMed to CaLM For soMe tiMe aFter the<br />
sCharde invasions with onLy an oCCasionaL sighting or<br />
happenstanCe throughout the 590s and earLy 600s. in reCent<br />
years More aCCounts oF the dreaded AtrAmentous and other<br />
bLaCkships invading CoMMunities up and down the CoastLine—<br />
espeCiaLLy in Cygnar—have been reported every Few weeks by<br />
FLustered, wiLd-eyed survivors.<br />
Notable Cities<br />
Blackwater<br />
In Power: Lord Craethan Morvaen<br />
Population: 140,000 human (primarily Scharde),<br />
27,000 bogrin, 20,000 trollkin, 8000 Black Ogrun,<br />
2,500 ogrun, 1500 Satyxis, and 500 gobbers. Tens of<br />
thousands more live in the vast ghetto surrounding<br />
the city.<br />
Military: Blackwater has no official garrison or city<br />
watch. Security is provided to those who can afford it<br />
by the numerous mercenary companies that operate<br />
throughout Blackwater. Powerful gangs regularly<br />
patrol their own territories.<br />
Imports: Foodstuffs, plundered goods<br />
Exports: Black market goods, illicit alchemicals<br />
and intoxicants, manufactured goods<br />
The eastern shore of Cryx is cloven by an ominous<br />
fjord with steep cliffs plunging nearly a thousand feet<br />
to the black, lightless water. The bogrin and trollkin<br />
who dwell here say this is where the Devourer Wurm<br />
clamped his jaws to hold Dhunia down as he sired them.<br />
The city of Blackwater nestles on a narrow crescent of<br />
shoreline under the looming black walls of the fjord<br />
and oozes like a fungal growth of brick and rotted<br />
wood over the water where half of the city’s buildings<br />
float on pontoons or perch on stilts. Less than an hour<br />
each day does the light of the sun permeate the fallen,<br />
moss-covered trees over the fjord to touch the city in<br />
the shadows, and rarely is the sky clear of clouds. It is<br />
truly a dark place in both appearance and deed.<br />
Before Toruk’s arrival, Blackwater was a port town<br />
ruled by the legendary Pirate Kings of old, and this<br />
teeming morass of wickedness and depravity has ever<br />
been a source of perverse pride for Cryx. Many vessels<br />
move through the city, flooding it with the plundered<br />
wealth of western Immoren. Over the past centuries<br />
Blackwater’s population has swollen tenfold, and<br />
the city has far exceeded its natural boundaries. To<br />
accommodate this overspill great slums have risen on<br />
the outskirts of the city where the inhabitants live in<br />
squalor and succumb to disease or the predations of<br />
their ill-intentioned neighbors.<br />
Blackwater is a town full of dangers both overt and<br />
hidden. Danger stalks its streets and large sections of<br />
the city are controlled by ruthless gangs of cutthroats<br />
that regularly prey on anyone wandering into their<br />
domain. Gangs, clans, and individuals with the<br />
strength to control their territory or business concerns<br />
dominate life in Blackwater. Pirate captains pay coin to<br />
saloon owners for unwitting, often unconscious, bodies<br />
to press into service while necrotechs prowl the ghetto<br />
in search of ”candidates” for their experiments.<br />
In addition to plundered goods, Blackwater’s flesh<br />
trade attracts all manner of carrion vessels travelling<br />
there to sell putrid wares to the city’s necrotechs.<br />
These slaughter ships gather their dismal cargo in<br />
raids on coastal towns throughout the mainland, and<br />
although a slave trade exists in concert with the meat<br />
markets, most of the flesh exchanged in Blackwater is<br />
dead. Beneath the city, manic necrosurgeons ply their<br />
trade assembling fresh abominations in bloody, chopshop<br />
laboratories.<br />
The city is run by Craethan Morvaen, a powerful<br />
pirate king who claimed the city in a bloody uprising<br />
eight years ago. While not an official representative of<br />
World Guide 319