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02 - Iron Kingdoms W.. - Captain Spud Is Amazing

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226 <strong>Iron</strong> <strong>Kingdoms</strong><br />

108.1.141.197<br />

named for the people who once roamed the region<br />

in wild barbarian tribes. Caught between the cold,<br />

grey Gravewater and the dark, brooding menace<br />

of the Thundercliffs, the city sits at the terminus of<br />

the <strong>Iron</strong> Highway. It is here the Skirov were beaten<br />

into submission by the Khards in 1,277 BR. They<br />

renounced the Devourer, converted to Menoth, and<br />

swore allegiance to the Khardic Empire. Early in its<br />

history, Skirov relied on the Bitterock River and the<br />

Orlovsk Highway for the majority of its contact with<br />

the rest of the empire. After major silver and gold<br />

veins were discovered in the mountains, its importance<br />

as a mining center quickly grew. Now with iron ore<br />

coming out of the mountains and steel pouring from<br />

its foundries, the city has grown so substantially that it<br />

can no longer function without the rail.<br />

Skirov once served as a spiritual hub with entire<br />

families coming from the wilds to worship at one of the<br />

many temples. Today it still houses some of the most<br />

well preserved Menite temples in western Immoren,<br />

and though they remain somewhat busy they do not<br />

receive the type of unequaled attention they once did.<br />

The men and women of Skirov do more praying at the<br />

mines or foundries than they do at temple these days.<br />

The discovery of iron deposits has led to a powerful<br />

mining boom that is changing the city’s chief focus to<br />

industry. In addition, factories and textile mills receive<br />

raw materials brought in by the railroad and turn out<br />

finished products all along the <strong>Iron</strong> Highway, the<br />

Bitterock River, and the Orlovsk.<br />

Skirov has a large dwarven population. Immigrants<br />

from Rhul involved in mining and stone masonry<br />

were brought in by early aristocracy to aid in the city’s<br />

growth. Many chose to stay in the town. In fact, the city’s<br />

ponderous stone buildings strongly reflect dwarven<br />

influence. Though hard workers and expert miners,<br />

Stonedelve Mining is having trouble competing with<br />

the cheap slave labor provided by the prisoners of the<br />

nearby Skirov Khardstadt, one of the most infamous<br />

gulags in the Motherland. Stonedelve agents and crew<br />

chiefs consider each miner a valuable worker, and<br />

the bosses treat their workers with the respect they<br />

earn. Meanwhile, prisoners of the gulag are forced<br />

to labor under harsh conditions in the Thundercliff<br />

Peak mines regardless of casualties. These prisoners<br />

provide an endless source of cheap, disposable labor<br />

with which the dwarves cannot compete on a level<br />

economic basis.<br />

Noted Persons<br />

Posadnik Nikolei Mikolovich (male Skirov Ari3/<br />

Ftr3): Posadnik Mikolovich, an aging statesman and<br />

kayaz, has looked after Skirov for nearly thirty years.<br />

His tenure as posadnik has aided greatly in the city’s<br />

growth as an economic power, as he has an extensive<br />

background in the rail industry. In his time he has<br />

seen many men sentenced to the Khardstadt and<br />

has seen many atrocities perpetrated at the behest<br />

of its cruel wardens. Though he has no say over the<br />

practices of the gulag, he has tried to influence the<br />

Motherland’s policies through his role as a kayaz but<br />

finds most Khadorans side against him, uncaring of<br />

what happens to the criminals so long as they need<br />

not suffer their presence.<br />

Kommander Alekseiko Skrabin (male Umbrean<br />

Ftr10/Rgr5): Kommander Skrabin is a hard, lean man<br />

with a face like cracked stone. He commands all Winter<br />

Guard troops stationed in Skirov, both in the city and<br />

the Khardstadt. Skirov produces many precious ores<br />

to fund the war effort, and Skrabin has been placed to<br />

ensure that nothing threatens the empire’s resource<br />

flow. He has personally added dozens of soldiers to<br />

patrol the mine entrances and loading docks, ensuring<br />

the mines run at all times without fail. A devout Menite<br />

and a strict commander, Kommander Skrabin takes his<br />

responsibilities for protecting his community, and the<br />

resources it produces, very seriously.<br />

Warden Jan Vyshkovich (male Skirov Clr5/War8):<br />

Warden Vyshkovich is in charge of the Khardstadt. He<br />

is a humorless man with a heart as cold as ice and a will<br />

that could bend wrought iron. A faithful Menite, he<br />

believes that prisoners can only be redeemed through<br />

fervent worship and hard work. He spends his days<br />

and nights walking the stone halls of the Khardstadt<br />

looking in on guards and inmates alike. He believes<br />

every man reaps what he sows, and every prisoner in<br />

his gulag deserves stern treatment. His Widowmakers<br />

have orders to wound rather than kill uprising<br />

inmates, for the sharpshooters may not decide when<br />

a convict’s sentence is over. If prisoners are to remain<br />

incarcerated for ten years, then he will do all he can<br />

to ensure they do so to the letter of the law, even if it<br />

means removing an escapee’s foot or a vocal prisoner’s<br />

tongue to make it that much easier.

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