02 - Iron Kingdoms W.. - Captain Spud Is Amazing
02 - Iron Kingdoms W.. - Captain Spud Is Amazing
02 - Iron Kingdoms W.. - Captain Spud Is Amazing
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226 <strong>Iron</strong> <strong>Kingdoms</strong><br />
108.1.141.197<br />
named for the people who once roamed the region<br />
in wild barbarian tribes. Caught between the cold,<br />
grey Gravewater and the dark, brooding menace<br />
of the Thundercliffs, the city sits at the terminus of<br />
the <strong>Iron</strong> Highway. It is here the Skirov were beaten<br />
into submission by the Khards in 1,277 BR. They<br />
renounced the Devourer, converted to Menoth, and<br />
swore allegiance to the Khardic Empire. Early in its<br />
history, Skirov relied on the Bitterock River and the<br />
Orlovsk Highway for the majority of its contact with<br />
the rest of the empire. After major silver and gold<br />
veins were discovered in the mountains, its importance<br />
as a mining center quickly grew. Now with iron ore<br />
coming out of the mountains and steel pouring from<br />
its foundries, the city has grown so substantially that it<br />
can no longer function without the rail.<br />
Skirov once served as a spiritual hub with entire<br />
families coming from the wilds to worship at one of the<br />
many temples. Today it still houses some of the most<br />
well preserved Menite temples in western Immoren,<br />
and though they remain somewhat busy they do not<br />
receive the type of unequaled attention they once did.<br />
The men and women of Skirov do more praying at the<br />
mines or foundries than they do at temple these days.<br />
The discovery of iron deposits has led to a powerful<br />
mining boom that is changing the city’s chief focus to<br />
industry. In addition, factories and textile mills receive<br />
raw materials brought in by the railroad and turn out<br />
finished products all along the <strong>Iron</strong> Highway, the<br />
Bitterock River, and the Orlovsk.<br />
Skirov has a large dwarven population. Immigrants<br />
from Rhul involved in mining and stone masonry<br />
were brought in by early aristocracy to aid in the city’s<br />
growth. Many chose to stay in the town. In fact, the city’s<br />
ponderous stone buildings strongly reflect dwarven<br />
influence. Though hard workers and expert miners,<br />
Stonedelve Mining is having trouble competing with<br />
the cheap slave labor provided by the prisoners of the<br />
nearby Skirov Khardstadt, one of the most infamous<br />
gulags in the Motherland. Stonedelve agents and crew<br />
chiefs consider each miner a valuable worker, and<br />
the bosses treat their workers with the respect they<br />
earn. Meanwhile, prisoners of the gulag are forced<br />
to labor under harsh conditions in the Thundercliff<br />
Peak mines regardless of casualties. These prisoners<br />
provide an endless source of cheap, disposable labor<br />
with which the dwarves cannot compete on a level<br />
economic basis.<br />
Noted Persons<br />
Posadnik Nikolei Mikolovich (male Skirov Ari3/<br />
Ftr3): Posadnik Mikolovich, an aging statesman and<br />
kayaz, has looked after Skirov for nearly thirty years.<br />
His tenure as posadnik has aided greatly in the city’s<br />
growth as an economic power, as he has an extensive<br />
background in the rail industry. In his time he has<br />
seen many men sentenced to the Khardstadt and<br />
has seen many atrocities perpetrated at the behest<br />
of its cruel wardens. Though he has no say over the<br />
practices of the gulag, he has tried to influence the<br />
Motherland’s policies through his role as a kayaz but<br />
finds most Khadorans side against him, uncaring of<br />
what happens to the criminals so long as they need<br />
not suffer their presence.<br />
Kommander Alekseiko Skrabin (male Umbrean<br />
Ftr10/Rgr5): Kommander Skrabin is a hard, lean man<br />
with a face like cracked stone. He commands all Winter<br />
Guard troops stationed in Skirov, both in the city and<br />
the Khardstadt. Skirov produces many precious ores<br />
to fund the war effort, and Skrabin has been placed to<br />
ensure that nothing threatens the empire’s resource<br />
flow. He has personally added dozens of soldiers to<br />
patrol the mine entrances and loading docks, ensuring<br />
the mines run at all times without fail. A devout Menite<br />
and a strict commander, Kommander Skrabin takes his<br />
responsibilities for protecting his community, and the<br />
resources it produces, very seriously.<br />
Warden Jan Vyshkovich (male Skirov Clr5/War8):<br />
Warden Vyshkovich is in charge of the Khardstadt. He<br />
is a humorless man with a heart as cold as ice and a will<br />
that could bend wrought iron. A faithful Menite, he<br />
believes that prisoners can only be redeemed through<br />
fervent worship and hard work. He spends his days<br />
and nights walking the stone halls of the Khardstadt<br />
looking in on guards and inmates alike. He believes<br />
every man reaps what he sows, and every prisoner in<br />
his gulag deserves stern treatment. His Widowmakers<br />
have orders to wound rather than kill uprising<br />
inmates, for the sharpshooters may not decide when<br />
a convict’s sentence is over. If prisoners are to remain<br />
incarcerated for ten years, then he will do all he can<br />
to ensure they do so to the letter of the law, even if it<br />
means removing an escapee’s foot or a vocal prisoner’s<br />
tongue to make it that much easier.