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02 - Iron Kingdoms W.. - Captain Spud Is Amazing

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108.1.141.197<br />

The Warlords Shadow: The Wars of the<br />

North, the fall of Morrdh<br />

While the Caspian scrutators were busy burning<br />

heretics and menofixing the unfaithful, the Khard’s<br />

were still hard at war. By 1,690 BR the Kos, fragmented<br />

Skirov tribes, and Khardic warriors fought for<br />

dominance in what would become the central portions<br />

of Khador. This long running war was finally ended<br />

by a terrible plague that swept through the Skirov and<br />

Kos but mysteriously left the Khards unscathed.<br />

In the days following the plague, the Khards<br />

grew strong while the Kos and Skirov struggled to<br />

recover from their losses. Soon the Khards fell upon<br />

them and conquered large portions of their lands.<br />

Among the cities conquered by the Khards was<br />

Molga, renamed Khardov in 1,673 AR in veneration<br />

of Khardovic whom they believe had delivered them<br />

from the ravages of the plague.<br />

During this time, the kingdom of Morrdh, now<br />

past its peak, was torn apart by internal strife. Over<br />

150 years before Khard went to war with the Kos and<br />

the Skirov, a Morridane lord led an exodus from the<br />

black kingdom of Morrdh. Morrdh and the Midar<br />

were at odds because of some “horrible affront.” While<br />

historians are not certain of the facts, whatever the<br />

cause it was enough for war to break out and begin<br />

the fall of the Black Kingdom. The Midar later became<br />

the Midlunders and formed a strong independent<br />

culture. Morrowan refugees from the Purging found<br />

their way into Midlund circa 1,700 BR, and the spread<br />

of Morrows faith began in earnest.<br />

By 1,500 BR, Morrdh was fragmented and broken.<br />

The rulers disappeared literally overnight, by all<br />

accounts fading from the earth like pale ghosts. What<br />

remained were fragmented clans and territories. The<br />

nation of Thuria, formed by united clans to fight the<br />

trollkin of the area, became the predominant culture<br />

near the southernmost remnants of lost Morrdh. Taking<br />

to Morrow’s teachings and brought by Midlunders from<br />

the east, many Thurians adopted the religion as their<br />

own. The core bloodlines of Morrdh, the modern<br />

Morridane, became a degenerate and faithless culture<br />

willing to prey on those around them and lacking the<br />

strength to regain their formerly great kingdom.<br />

By 1,443 BR Khardov was the largest city in the<br />

north, and it began to exercise its dominance over<br />

822 BR<br />

821 BR<br />

743 BR<br />

716 BR<br />

714 BR<br />

712 BR<br />

c. 700 BR<br />

The Long Sun, a prolonged drought,<br />

kills over one million Immorese<br />

natives.<br />

The Horselord Wars begins between<br />

the Umbrean princes and the<br />

Khardic Empire.<br />

Drago Salvoro creates the first steam<br />

engine.<br />

Korska is conquered and the<br />

Umbrean princes swear fealty to<br />

the Khardic Empire ending the<br />

Horselord Wars.<br />

Korska, dubbed Old Korska, is made<br />

the eastern capital of the Khardic<br />

Empire; Khardov remains the primary<br />

seat of power as the western capital.<br />

Morrowans move the center of the<br />

church from the Divinium in the<br />

Wyrmwall Mountains to the newly<br />

founded Sancteum in Caspia.<br />

The dragon Halfaug begins<br />

terrorizing the far north.<br />

664 BR Khardic Empire reaches its height.<br />

Orgoth Occupation Era<br />

600 BR<br />

Orgoth blackships land in western<br />

Immoren and begin conquest of the<br />

Thousand Cities.<br />

c. 600 BR The Wyrmcycle Saga is penned.<br />

593 BR<br />

586 BR<br />

Tordor surrenders to the Orgoth<br />

after its powerful navy is utterly<br />

destroyed.<br />

Western Caspia falls completely under<br />

Orgoth control.<br />

World Guide 21

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